void OnPetInfoChanged(PetInfoType type) { if (type == PetInfoType.PetEquip) { UpdateEquipShow(); } }
void OnPetInfoChangedMain(PetInfoType type) { if (type == PetInfoType.PetHead || type == PetInfoType.PetHP || type == PetInfoType.PetEnergy || type == PetInfoType.StarLevel || type == PetInfoType.All) { UpdateShowUIPetMain(); } }
//当宠物信息发生更改时,会触发这个方法 void OnPetInfoChanged(PetInfoType type) { if (type == PetInfoType.PetAtk || type == PetInfoType.PetCombat || type == PetInfoType.PetEnergy || type == PetInfoType.PetHead || type == PetInfoType.PetHP || type == PetInfoType.PetName || type == PetInfoType.PetSkill || type == PetInfoType.StarLevel || type == PetInfoType.All) { UpdateShowPetUI(); } }
public async Task <IViewComponentResult> InvokeAsync(Animal animal, PetInfoType infoType) { ViewBag.InfoType = infoType; return(await Task.FromResult(View(animal))); }