Esempio n. 1
0
    public static bool IsMaxSkillLv(int talentId, int talentLv)
    {
        int    lvRuleId = PetEvoGlobal.GetChongWuTianFuRow(talentId).lvRuleId;
        int    num      = talentLv + 1;
        string rowId    = lvRuleId.ToString() + "_" + num.ToString();

        return(PetEvoGlobal.GetTianFuDengJiGuiZeRow(rowId) == null);
    }
Esempio n. 2
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    private void SetSkillDesc(int cellIndex, int skillId)
    {
        Transform         child                = base.get_transform().GetChild(cellIndex);
        int               skillLv              = PetEvoGlobal.GetSkillLv(PetBasicUIViewModel.PetID, skillId);
        int               num                  = skillLv + 1;
        ChongWuTianFu     chongWuTianFuRow     = PetEvoGlobal.GetChongWuTianFuRow(skillId);
        string            rowId                = chongWuTianFuRow.lvRuleId + "_" + skillLv;
        TianFuDengJiGuiZe tianFuDengJiGuiZeRow = PetEvoGlobal.GetTianFuDengJiGuiZeRow(rowId);

        if (tianFuDengJiGuiZeRow != null)
        {
            int num2 = 0;
            if (tianFuDengJiGuiZeRow.describeValue.get_Count() > 0)
            {
                num2 = (int)tianFuDengJiGuiZeRow.describeValue.get_Item(0);
            }
            if (chongWuTianFuRow.describe != 0)
            {
                string chineseContent = GameDataUtils.GetChineseContent(chongWuTianFuRow.describe, false);
                child.FindChild("texSkillDescCurr").GetComponent <Text>().set_text(string.Format(chineseContent, num2));
            }
            if (PetEvoGlobal.IsMaxSkillLv(skillId, skillLv))
            {
                child.FindChild("texSkillDescNext").GetComponent <Text>().set_text("该技能已提升到满级");
            }
            else
            {
                string            rowId2 = chongWuTianFuRow.lvRuleId + "_" + num;
                TianFuDengJiGuiZe tianFuDengJiGuiZeRow2 = PetEvoGlobal.GetTianFuDengJiGuiZeRow(rowId2);
                string            chineseContent2       = GameDataUtils.GetChineseContent(500110, false);
                int num3 = 0;
                if (tianFuDengJiGuiZeRow2.describeValue.get_Count() > 0)
                {
                    num3 = (int)tianFuDengJiGuiZeRow2.describeValue.get_Item(0);
                }
                child.FindChild("texSkillDescNext").GetComponent <Text>().set_text(string.Format(chineseContent2, num2, num3));
            }
        }
        else
        {
            rowId = chongWuTianFuRow.lvRuleId + "_" + 1;
            tianFuDengJiGuiZeRow = PetEvoGlobal.GetTianFuDengJiGuiZeRow(rowId);
            int num4 = 0;
            if (tianFuDengJiGuiZeRow != null && tianFuDengJiGuiZeRow.describeValue.get_Count() > 0)
            {
                num4 = (int)tianFuDengJiGuiZeRow.describeValue.get_Item(0);
            }
            if (chongWuTianFuRow.describe != 0)
            {
                string chineseContent3 = GameDataUtils.GetChineseContent(chongWuTianFuRow.describe, false);
                child.FindChild("texSkillDescCurr").GetComponent <Text>().set_text(string.Format(chineseContent3, num4));
            }
            child.FindChild("texSkillDescNext").GetComponent <Text>().set_text("该技能已提升到满级");
        }
    }
Esempio n. 3
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    public void Init(int talentId)
    {
        int           skillLv          = PetEvoGlobal.GetSkillLv(PetBasicUIViewModel.PetID, talentId);
        int           num              = skillLv + 1;
        Text          component        = base.get_transform().FindChild("texName").GetComponent <Text>();
        Text          component2       = base.get_transform().FindChild("texLv").GetComponent <Text>();
        Text          component3       = base.get_transform().FindChild("texDesc").GetComponent <Text>();
        Text          component4       = base.get_transform().FindChild("texLvNext").GetComponent <Text>();
        Text          component5       = base.get_transform().FindChild("texDescNext").GetComponent <Text>();
        ChongWuTianFu chongWuTianFuRow = PetEvoGlobal.GetChongWuTianFuRow(talentId);
        int           describe         = chongWuTianFuRow.describe;
        string        chineseContent   = GameDataUtils.GetChineseContent(describe, false);
        string        rowId            = chongWuTianFuRow.lvRuleId + "_" + skillLv;
        List <float>  describeValue    = PetEvoGlobal.GetTianFuDengJiGuiZeRow(rowId).describeValue;

        component.set_text(PetEvoGlobal.GetName(talentId));
        component2.set_text("当前");
        if (describe != 0)
        {
            component3.set_text(this.ReplaceDesc(chineseContent, describeValue));
        }
        else
        {
            component3.set_text(string.Empty);
        }
        if (PetEvoGlobal.IsMaxSkillLv(talentId, skillLv))
        {
            component4.set_text("该技能已提升到满级");
            component5.set_text(string.Empty);
        }
        else
        {
            component4.set_text("下一级");
            string rowId2 = chongWuTianFuRow.lvRuleId + "_" + num;
            describeValue = PetEvoGlobal.GetTianFuDengJiGuiZeRow(rowId2).describeValue;
            if (describe != 0)
            {
                component5.set_text(this.ReplaceDesc(chineseContent, describeValue));
            }
            else
            {
                component5.set_text(string.Empty);
            }
        }
    }
Esempio n. 4
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    public static TianFuDengJiGuiZe GetMaterial(int talentId, int talentLv)
    {
        string rowId = PetEvoGlobal.GetChongWuTianFuRow(talentId).lvRuleId.ToString() + "_" + talentLv.ToString();

        return(PetEvoGlobal.GetTianFuDengJiGuiZeRow(rowId));
    }
Esempio n. 5
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    private List <string> GetAttrVals(int talentId, int talentLv)
    {
        Debug.LogError(string.Concat(new object[]
        {
            "talentId=",
            talentId,
            " talentLv=",
            talentLv
        }));
        int maxTalentLv = PetEvoGlobal.GetMaxTalentLv(talentId);

        if (talentLv == 0)
        {
            List <string> list = new List <string>();
            list.Add("无");
            return(list);
        }
        if (talentLv > maxTalentLv)
        {
            List <string> list = new List <string>();
            list.Add("已达最大等级");
            return(list);
        }
        ChongWuTianFu chongWuTianFuRow = PetEvoGlobal.GetChongWuTianFuRow(talentId);

        Debug.LogError("effect=" + chongWuTianFuRow.effect);
        if (chongWuTianFuRow.effect == 12)
        {
            string attributeId         = chongWuTianFuRow.parameter.get_Item(0) + "_" + talentLv;
            int    attributeTemplateID = PetEvoGlobal.GetTianFuShuXingRow(attributeId).attributeTemplateID;
            return(PetEvoGlobal.GetAttrTexts(attributeTemplateID));
        }
        if (chongWuTianFuRow.effect == 13)
        {
            string text = chongWuTianFuRow.parameter2.get_Item(0) + "_" + talentLv;
            Debug.LogError("attributeId=" + text);
            int attributeTemplateID2 = PetEvoGlobal.GetTianFuShuXingRow(text).attributeTemplateID;
            Debug.LogError("attributeTemplateID=" + attributeTemplateID2);
            return(PetEvoGlobal.GetAttrTexts(attributeTemplateID2));
        }
        if (chongWuTianFuRow.effect == 14)
        {
            string text2 = chongWuTianFuRow.parameter2.get_Item(0) + "_" + talentLv;
            Debug.LogError("attributeId=" + text2);
            int attributeTemplateID3 = PetEvoGlobal.GetTianFuShuXingRow(text2).attributeTemplateID;
            Debug.LogError("attributeTemplateID=" + attributeTemplateID3);
            return(PetEvoGlobal.GetAttrTexts(attributeTemplateID3));
        }
        string rowId    = chongWuTianFuRow.lvRuleId + "_" + talentLv;
        int    describe = PetEvoGlobal.GetTianFuDengJiGuiZeRow(rowId).describe;

        if (describe == 0)
        {
            List <string> list = new List <string>();
            list.Add(string.Empty);
            return(list);
        }
        string chineseContent = GameDataUtils.GetChineseContent(describe, false);

        string[] array = chineseContent.Split(new char[]
        {
            '\n'
        });
        List <string> list2 = new List <string>();

        string[] array2 = array;
        for (int i = 0; i < array2.Length; i++)
        {
            string text3 = array2[i];
            list2.Add(text3);
        }
        return(list2);
    }