public override void Awake() { base.Awake(); atkAnimKeyFrame = 14; if (GotoProxy.getSceneName() != GotoProxy.SKILLTREE && GotoProxy.getSceneName() != GotoProxy.YOUR_TEAM && GotoProxy.getSceneName() != GotoProxy.COMBINED_ARMORY && GotoProxy.getSceneName() != GotoProxy.ARMORY ) { GameObject petObj = Instantiate(petPrb, gameObject.transform.position, gameObject.transform.rotation) as GameObject; pet = petObj.GetComponent<Pet>(); pet.selectMaster(this); } isTigersClaw = false; }