public ChangeStatEvent(int key, Personality.Wellbeing value, bool assign = false) { Value = key; WellnessStat = value; Wellbeing = true; Assign = assign; }
public void SetNewDisplay(int stat) { DisplayedStat = (Personality.Wellbeing)stat; UpdateDisplay(); }
public void UpdateDisplayedStat(Personality.Wellbeing newStat) { DisplayedStat = newStat; }