Boolean isSkillRankingBetterThan(PersonSkill.SkillRanking requirement, PersonSkill.SkillRanking personskillranking) { if (requirement == PersonSkill.SkillRanking.Apprentice) { return(true); } else if (requirement == PersonSkill.SkillRanking.Novice && (personskillranking == PersonSkill.SkillRanking.Novice || personskillranking == PersonSkill.SkillRanking.Master || personskillranking == PersonSkill.SkillRanking.Professional)) { return(true); } else if (requirement == PersonSkill.SkillRanking.Professional && (personskillranking == PersonSkill.SkillRanking.Master || personskillranking == PersonSkill.SkillRanking.Professional)) { return(true); } else if (requirement == PersonSkill.SkillRanking.Master && personskillranking == PersonSkill.SkillRanking.Master) { return(true); } else { return(false); } }
public EventOption(String optionTypeString, String optionTextDescriptionString, String optionRequiredSkillString, String optionRequiredSkillRankingString, String optionRequiredTraitString, String optionAvoidedTraitString, int basesuccessrate, String[] influenceSkills, String[] influenceTraits, EventOptionOutcomes[] eventoutcomes) { thisOptionType = (EventOptionType)Enum.Parse(typeof(EventOptionType), optionTypeString); optionTextDescription = optionTextDescriptionString; optionBaseSuccessRate = basesuccessrate; //skills and traits stuff if (optionRequiredSkillString != "") { requiresSkill = true; requiredSkill = (PersonSkill.SkillType)Enum.Parse(typeof(PersonSkill.SkillType), optionRequiredSkillString); requiredRanking = (PersonSkill.SkillRanking)Enum.Parse(typeof(PersonSkill.SkillRanking), optionRequiredSkillRankingString); } if (optionRequiredTraitString != "") { requiresTrait = true; requiredTraitType = (Person.TraitType)Enum.Parse(typeof(Person.TraitType), optionRequiredTraitString); } if (optionAvoidedTraitString != "") { avoidsTrait = true; avoidedTraitType = (Person.TraitType)Enum.Parse(typeof(Person.TraitType), optionAvoidedTraitString); } foreach (String s in influenceSkills) { influencialSkills.Add((PersonSkill.SkillType)Enum.Parse(typeof(PersonSkill.SkillType), s)); } foreach (String t in influenceTraits) { influencialTraits.Add((Person.TraitType)Enum.Parse(typeof(Person.TraitType), t)); } //outcomes foreach (EventOptionOutcomes o in eventoutcomes) { eventOptionOutcomes.Add(o); } }
//passive event builder public Event(String thisEventBaseString, int percentChance, String[] eventText, String requiredSkillString, String requireSkillRankingString, String requiredTraitString, String itemType, String[] listOfItems, int stammin, int stammax, int stressmin, int stressmax, int healthmin, int healthmax, String requiredTerrain, String requiredRoad, int staminaeffect, int stresseffect, int healtheffect, int partysizemin, Boolean occurswhentravelling, Boolean occurswhensleeping, Boolean occurswhenwakingup) { //properties thisEventBaseType = (PassiveEventBase)Enum.Parse(typeof(PassiveEventBase), thisEventBaseString); eventChance = percentChance; //text foreach (String t in eventText) { thisEventTextPossibilities.Add(t); } eventStaminaEffect = staminaeffect; eventStressEffect = stresseffect; eventHealthEffect = healtheffect; //requirements if (requiredSkillString != "") { requiresSkill = true; requiredSkill = (PersonSkill.SkillType)Enum.Parse(typeof(PersonSkill.SkillType), requiredSkillString); } if (requireSkillRankingString != "") { requiredRanking = (PersonSkill.SkillRanking)Enum.Parse(typeof(PersonSkill.SkillRanking), requireSkillRankingString); } if (requiredTraitString != "") { requiresTrait = true; requiredTraitType = (Person.TraitType)Enum.Parse(typeof(Person.TraitType), requiredTraitString); } if (requiredTerrain != "") { requiresTerrain = true; requiredTerrainType = (GridTile.GridTerrain)Enum.Parse(typeof(GridTile.GridTerrain), requiredTerrain); } if (requiredRoad != "") { requiresRoad = true; if (requiredRoad == "true") { isonroadrequirement = true; } else if (requiredRoad == "false") { isonroadrequirement = false; } } eventStaminaRequirementMin = stammin; eventStaminaRequirementMax = stammax; eventStressRequirementMin = stressmin; eventStressRequirementMax = stressmax; eventHealthRequirementMin = healthmin; eventHealthRequirementMax = healthmax; eventPartySizeMinimum = partysizemin; occursWhenTravelling = occurswhentravelling; occursWhileSleeping = occurswhensleeping; occursWhenWakingUp = occurswhenwakingup; //items if (itemType != "") { hasItem = true; eventItemType = (Item.ItemType)Enum.Parse(typeof(Item.ItemType), itemType); foreach (String i in listOfItems) { eventItemPosibilities.Add(i); } } }