Esempio n. 1
0
        // Interact With Shadow Property
        public override int SaveChanges()
        {
            ChangeTracker.DetectChanges();
            var timestamp = DateTime.Now;

            foreach (var entry in ChangeTracker.Entries()
                     .Where(e => (e.State == EntityState.Added || e.State == EntityState.Modified) &&
                            !e.Metadata.IsOwned()))
            {
                entry.Property("LastModified").CurrentValue = timestamp;
                if (entry.State == EntityState.Added)
                {
                    entry.Property("Created").CurrentValue = timestamp;
                }

                if (entry.Entity is Samurai)
                {
                    if (entry.Reference("BetterName").CurrentValue == null)
                    {
                        entry.Reference("BetterName").CurrentValue = PersonFullName.Empty();
                    }
                    entry.Reference("BetterName").TargetEntry.State = entry.State;
                }
            }
            return(base.SaveChanges());
        }
Esempio n. 2
0
        public override int SaveChanges()
        {
            ChangeTracker.DetectChanges();

            var timestamp = DateTime.Now;

            var copy = ChangeTracker.Entries()
                       .Where(e => (e.State == EntityState.Added || e.State == EntityState.Modified) &&
                              !e.Metadata.IsOwned());


            // var id =
            //metadata owned types are treated as regular entries to differ one from another
            //must check in metadata

            //problem with workaround alter element inside foreach loop
            try{
                foreach (var entry in copy)
                {
                    entry.Property("LastModified").CurrentValue = timestamp;
                    if (entry.State == EntityState.Added)
                    {
                        entry.Property("Created").CurrentValue = timestamp;
                    }

                    if (entry.Entity is Samurai)
                    {
                        if (entry.Reference("BetterName").CurrentValue == null)
                        {
                            entry.Reference("BetterName").CurrentValue = PersonFullName.Empty();
                            Console.WriteLine("Name:", entry);
                            //   copy2.
                        }
                        entry.Reference("BetterName").TargetEntry.State = entry.State;
                    }
                }
            }


            catch (Exception e)
            {
                //
            }

            // ChangeTracker=

            return(base.SaveChanges());
        }