Esempio n. 1
0
        protected override void OnLoad(ConfigNode node)
        {
            base.OnLoad(node);
            ProtoWorkshops.Clear();
            var wnode = node.GetNode("Workshops");

            if (wnode != null)
            {
                var workshops = new PersistentList <ProtoWorkshop>();
                workshops.Load(wnode);
                workshops.ForEach(add_protoworkshop);
            }
        }
Esempio n. 2
0
 public override void Load(ConfigNode node)
 {
     base.Load(node);
     if (node.HasValue("Completeness"))
     {
         //Utils.Log("VesselKit.Load: {}\n{}", this, node);//debug
         //deprecated config conversion
         CurrentIndex = 0;
         var list = new PersistentList <PartKit>();
         var n    = node.GetNode("BuiltParts");
         if (n != null)
         {
             list.Load(n);
             Jobs.AddRange(list.Where(j => j.Valid));
             list.Clear();
             CurrentIndex = Jobs.Count;
         }
         n = node.GetNode("PartUnderConstruction");
         if (n != null)
         {
             var p = new PartKit();
             p.Load(n);
             if (p.Valid)
             {
                 Jobs.Add(p);
             }
         }
         n = node.GetNode("UnbuiltParts");
         if (n != null)
         {
             list.Load(n);
             Jobs.AddRange(list.Where(j => j.Valid));
             list.Clear();
         }
         //Utils.Log("VesselKit.Loaded: {}", this);//debug
     }
 }