// Use this for initialization void Start() { pdc = GameObject.Find("PersistantDataContainer").GetComponent<PersistantDataContainer>(); orderedScores = pdc.OrderScores(); orderScoreboard (); }
// Use this for initialization void Start() { pcc = GameObject.Find("PersistantDataContainer").GetComponent<PersistantDataContainer>(); AudioSource music = GameObject.Find("Menu music").GetComponent<AudioSource>(); music.time = pcc.menuMusicTime; music.Play(); P1_OK.renderer.enabled = false; P2_OK.renderer.enabled = false; P3_OK.renderer.enabled = false; P4_OK.renderer.enabled = false; SelectSound.Pause(); SelectSound.loop = false; }