public void GetByID_OneItem_ReturnsPerkCategory() { // Arrange PerkCategory entity = new PerkCategory { ID = 1 }; // Act MessageHub.Instance.Publish(new OnCacheObjectSet <PerkCategory>(entity)); // Assert Assert.AreNotSame(entity, _cache.GetByID(1)); }
private void CreatePerkGroupOverview(PerkCategory cat, List <Perk> perks) { int j = 0; for (int i = 0; i < perks.Count; i++) { if (i % columnCount == 0) { j++; } //Create a new Perk from the PerkPrefab GameObject newPerk = Instantiate(PerkPrefab) as GameObject; newPerk.name = perks[i].GetName(); newPerk.transform.SetParent(gameObject.transform); //Load the Image Image[] images = newPerk.GetComponents <Image>(); images[0].sprite = Resources.Load <Sprite>(perks[i].GetImage()); //Add the Specific Perk script to the object newPerk.AddComponent(perks[i].GetType()); if (PerkProperties.HasPerkActivated(currentPlayer, newPerk.GetComponent <Perk>())) { newPerk.GetComponent <Perk>().SetActivated(true); SetOriginalColor(newPerk); } //Highlight the first Perk if (ActivePerk == null) { ActivePerk = newPerk; HighlightPerk(ActivePerk); } //Move the new Perk to the desired location RectTransform rectTransform = newPerk.GetComponent <RectTransform>(); float x = -containerRectTransform.rect.width / 2 + width * (i % columnCount) + width * 0.1f + startPos; float y = containerRectTransform.rect.height / 2 - height * j + height * 0.1f; rectTransform.offsetMin = new Vector2(x, y); x = rectTransform.offsetMin.x + width - width * 0.1f; y = rectTransform.offsetMin.y + height - height * 0.1f; rectTransform.offsetMax = new Vector2(x, y); PerksGameObjects.Add(newPerk); } }
public Perk(string name, string description, int inheritIDs, float x, float y, PerkCategory category, float size, int levelRequirement, OnApply applyMethods) { this.name = name; this.originalDescription = description; unlockPath = new int[] { inheritIDs }; posX = x; posY = y; this.category = category; scale = size; uncapped = false; levelReq = levelRequirement; apply = applyMethods; id = PerkDatabase.perks.Count; isApplied = false; PerkDatabase.perks.Add(this); }
public Perk(string name, string description, int inheritIDs, float x, float y, PerkCategory category, float size, int levelRequirement, OnApply applyMethods, OnDisable disableMethods) { Name = name; Description = description; InheritIDs = new int[] { inheritIDs }; PosOffsetX = x; PosOffsetY = y; Category = category; Size = size; Endless = false; LevelRequirement = levelRequirement; ApplyMethods = applyMethods; DisableMethods = disableMethods; ID = AllPerks.Count; Applied = false; AllPerks.Add(this); }
public void GetByID_TwoItems_ReturnsCorrectObject() { // Arrange PerkCategory entity1 = new PerkCategory { ID = 1 }; PerkCategory entity2 = new PerkCategory { ID = 2 }; // Act MessageHub.Instance.Publish(new OnCacheObjectSet <PerkCategory>(entity1)); MessageHub.Instance.Publish(new OnCacheObjectSet <PerkCategory>(entity2)); // Assert Assert.AreNotSame(entity1, _cache.GetByID(1)); Assert.AreNotSame(entity2, _cache.GetByID(2)); }
public void GetByID_RemovedItem_ReturnsCorrectObject() { // Arrange PerkCategory entity1 = new PerkCategory { ID = 1 }; PerkCategory entity2 = new PerkCategory { ID = 2 }; // Act MessageHub.Instance.Publish(new OnCacheObjectSet <PerkCategory>(entity1)); MessageHub.Instance.Publish(new OnCacheObjectSet <PerkCategory>(entity2)); MessageHub.Instance.Publish(new OnCacheObjectDeleted <PerkCategory>(entity1)); // Assert Assert.Throws <KeyNotFoundException>(() => { _cache.GetByID(1); }); Assert.AreNotSame(entity2, _cache.GetByID(2)); }
public void GetByID_NoItems_ThrowsKeyNotFoundException() { // Arrange PerkCategory entity1 = new PerkCategory { ID = 1 }; PerkCategory entity2 = new PerkCategory { ID = 2 }; // Act MessageHub.Instance.Publish(new OnCacheObjectSet <PerkCategory>(entity1)); MessageHub.Instance.Publish(new OnCacheObjectSet <PerkCategory>(entity2)); MessageHub.Instance.Publish(new OnCacheObjectDeleted <PerkCategory>(entity1)); MessageHub.Instance.Publish(new OnCacheObjectDeleted <PerkCategory>(entity2)); // Assert Assert.Throws <KeyNotFoundException>(() => { _cache.GetByID(1); }); Assert.Throws <KeyNotFoundException>(() => { _cache.GetByID(2); }); }
public Perk(string name, string image, PerkCategory category) { this.perkName = name; this.image = image; this.category = category; }
public void CheckStatus() { switch (type) { case PerkType.NONE_AXE: _category = PerkCategory.AXE; _perkName = PerkManager.axe_none_name; _perkDesc = PerkManager.axe_none_desc; unlocked = true; break; case PerkType.NONE_HAT: _category = PerkCategory.NONE_HAT; _perkName = PerkManager.hat_none_name; _perkDesc = PerkManager.hat_none_desc; unlocked = true; break; case PerkType.AXE_DTVAMPIRISM: _category = PerkCategory.AXE; _perkDesc = PerkManager.axe_dtVampirism_desc; _perkName = PerkManager.axe_dtVampirism_name; unlocked = PerkManager.axe_dtVampirism_unlocked; break; case PerkType.AXE_BFA: _category = PerkCategory.AXE; _perkDesc = PerkManager.axe_bfa_desc; _perkName = PerkManager.axe_bfa_name; unlocked = PerkManager.axe_bfa_unlocked; if (!unlocked) { PerkManager.axe_bfa_to_be_unlocked = true; } break; case PerkType.AXE_SLUGGER: _category = PerkCategory.AXE; _perkDesc = PerkManager.axe_slugger_desc; _perkName = PerkManager.axe_slugger_name; unlocked = PerkManager.axe_slugger_unlocked; if (!unlocked) { PerkManager.axe_slugger_to_be_unlocked = true; } break; case PerkType.HAT_BEARHANDS: _category = PerkCategory.HAT; _perkDesc = PerkManager.hat_bearHands_desc; _perkName = PerkManager.hat_bearHands_name; unlocked = PerkManager.hat_bearHands_unlocked; if (!unlocked) { PerkManager.hat_bearHands_to_be_unlocked = true; } break; case PerkType.TRINKET_AGGRESSIONBUDDY: _category = PerkCategory.TRINKET; _perkDesc = PerkManager.trinket_agressionBuddy_desc; _perkName = PerkManager.trinket_agressionBuddy_name; unlocked = PerkManager.trinket_agressionBuddy_unlocked; break; case PerkType.TRINKET_MARY_TODDS_LOCKETTE: _category = PerkCategory.TRINKET; _perkDesc = PerkManager.trinket_maryToddsLockette_desc; _perkName = PerkManager.trinket_maryToddsLockette_name; unlocked = PerkManager.trinket_maryToddsLockette_unlocked; if (!unlocked) { PerkManager.trinket_maryToddsLockette_to_be_unlocked = true; } break; case PerkType.HAT_STICKYFINGERS: _category = PerkCategory.HAT; _perkDesc = PerkManager.hat_stickyFingers_desc; _perkName = PerkManager.hat_stickyFingers_name; unlocked = PerkManager.hat_stickyFingers_unlocked; break; default: break; } if (!unlocked) { if (GetComponent <LockedPerk>()) { GetComponent <LockedPerk>().Lock(); if (type == PerkType.AXE_BFA) { _perkDesc = PerkManager.axe_bfa_lock_desc; } else if (type == PerkType.AXE_DTVAMPIRISM) { _perkDesc = PerkManager.axe_dtVampirism_lock_desc; } else if (type == PerkType.AXE_SLUGGER) { _perkDesc = PerkManager.axe_slugger_lock_desc; } else if (type == PerkType.HAT_BEARHANDS) { _perkDesc = PerkManager.hat_bearHands_lock_desc; } else if (type == PerkType.HAT_STICKYFINGERS) { _perkDesc = PerkManager.hat_stickyFingers_lock_desc; } else if (type == PerkType.NONE_AXE) { _perkDesc = PerkManager.axe_none_lock_desc; } else if (type == PerkType.NONE_HAT) { _perkDesc = PerkManager.hat_none_lock_desc; } else if (type == PerkType.TRINKET_AGGRESSIONBUDDY) { _perkDesc = PerkManager.trinket_agressionBuddy_lock_desc; } else if (type == PerkType.TRINKET_MARY_TODDS_LOCKETTE) { _perkDesc = PerkManager.trinket_maryToddsLockette_lock_desc; } } else { gameObject.SetActive(false); } } alreadyActive = false; }