/// <summary> /// 将数据添加到性能分析器中 /// </summary> /// <param name="arg">参数</param> /// <param name="value">值</param> public void AddPerformance(PerformanceArg arg, float value) { int tIndex = (int)arg; if (_PerformanceDataCount[tIndex] == LogMaxCount) { for (int i = 1; i < LogMaxCount; ++i) { // 前移一个数据,腾出最后一个位置 _PerformanceData[tIndex, i - 1] = _PerformanceData[tIndex, i]; } _PerformanceData[tIndex, LogMaxCount - 1] = value; } else _PerformanceData[tIndex, _PerformanceDataCount[tIndex]++] = value; // 检查数据最大值 float tMaxValue = 0; for (int i = 0; i < _PerformanceDataCount[tIndex]; ++i) tMaxValue = Math.Max(tMaxValue, _PerformanceData[tIndex, i]); if (tMaxValue != 0) _PerformaceMax[tIndex] = _PerformaceUnit[tIndex] * (float)Math.Ceiling(tMaxValue / _PerformaceUnit[tIndex]); else _PerformaceMax[tIndex] = _PerformaceUnit[tIndex]; // 通知控件刷新 Invalidate(); }
/// <summary> /// 将数据添加到性能分析器中 /// </summary> /// <param name="arg">参数</param> /// <param name="value">值</param> public void AddPerformance(PerformanceArg arg, float value) { int tIndex = (int)arg; if (_PerformanceDataCount[tIndex] == LogMaxCount) { for (int i = 1; i < LogMaxCount; ++i) { // 前移一个数据,腾出最后一个位置 _PerformanceData[tIndex, i - 1] = _PerformanceData[tIndex, i]; } _PerformanceData[tIndex, LogMaxCount - 1] = value; } else { _PerformanceData[tIndex, _PerformanceDataCount[tIndex]++] = value; } // 检查数据最大值 float tMaxValue = 0; for (int i = 0; i < _PerformanceDataCount[tIndex]; ++i) { tMaxValue = Math.Max(tMaxValue, _PerformanceData[tIndex, i]); } if (tMaxValue != 0) { _PerformaceMax[tIndex] = _PerformaceUnit[tIndex] * (float)Math.Ceiling(tMaxValue / _PerformaceUnit[tIndex]); } else { _PerformaceMax[tIndex] = _PerformaceUnit[tIndex]; } // 通知控件刷新 Invalidate(); }