Esempio n. 1
0
 private void SetInDefend(bool inDefend)
 {
     if (inDefend)
     {
         this._perfectDefendState          = PerfectDefendState.WaitToStart;
         this._perfectDefendTimer.timespan = base.instancedAbility.Evaluate(this.config.DefendPerfectStartTime);
         this._perfectDefendTimer.Reset(true);
         if (this.config.DefendDurationModifierName != null)
         {
             this._defendAttachedModifier = base.actor.abilityPlugin.ApplyModifier(base.instancedAbility, this.config.DefendDurationModifierName);
         }
     }
     else if (this._defendAttachedModifier != null)
     {
         base.actor.abilityPlugin.TryRemoveModifier(this._defendAttachedModifier);
         this._defendAttachedModifier = null;
     }
     this._isInDefend = inDefend;
 }
Esempio n. 2
0
 public override void Core()
 {
     if (this._perfectDefendState == PerfectDefendState.WaitToStart)
     {
         this._perfectDefendTimer.Core(1f);
         if (this._perfectDefendTimer.isTimeUp)
         {
             this._perfectDefendTimer.timespan = this._perfectDefendDuration;
             this._perfectDefendTimer.Reset(true);
             this._perfectDefendState = PerfectDefendState.PerfectDefend;
             if (this.config.DefendPerfectDurationModifierName != null)
             {
                 this._defendPerfectAttachedModifier = base.actor.abilityPlugin.ApplyModifier(base.instancedAbility, this.config.DefendPerfectDurationModifierName);
             }
         }
     }
     else if (this._perfectDefendState == PerfectDefendState.PerfectDefend)
     {
         this._perfectDefendTimer.Core(1f);
         if (this._perfectDefendTimer.isTimeUp)
         {
             this._perfectDefendTimer.Reset(false);
             this._perfectDefendState = PerfectDefendState.Idle;
             if (this._defendPerfectAttachedModifier != null)
             {
                 base.actor.abilityPlugin.TryRemoveModifier(this._defendPerfectAttachedModifier);
                 this._defendPerfectAttachedModifier = null;
             }
         }
     }
     if (this._state == State.Before)
     {
         if (!this._isInDefend && (base.entity.GetCurrentNormalizedTime() > this.config.DefendBSNormalizedStartTime))
         {
             this.SetInDefend(true);
         }
     }
     else if (((this._state == State.After) && this._isInDefend) && (base.entity.GetCurrentNormalizedTime() > this.config.DefendASNormalizedEndTime))
     {
         this.SetInDefend(false);
     }
 }
Esempio n. 3
0
 public override void OnAdded()
 {
     this._state = State.Idle;
     this._perfectDefendState            = PerfectDefendState.Idle;
     base.entity.onCurrentSkillIDChanged = (Action <string, string>)Delegate.Combine(base.entity.onCurrentSkillIDChanged, new Action <string, string>(this.SkillIDChangedCallback));
 }