private LibraryModel() { libraryTracer.Restart(); DatabaseManager.Current.Connect(); libraryTracer.Trace("Database Connected"); _playQueue = new PlayQueueModel(); libraryTracer.Trace("PlayQueueModel Created"); }
private LibraryViewModel() { perf.Restart(); LibraryModel.Current.Start(); perf.Trace("Model created"); LibraryModel.Current.AllSongs.CollectionChanged += HandleAllSongsCollectionChanged; LibraryModel.Current.Playlists.CollectionChanged += HandlePlaylistsCollectionChanged; LibraryModel.Current.Mixes.CollectionChanged += HandleMixCollectionChanged; LibraryModel.Current.AlbumCreated += HandleLibraryModelAlbumCreated; _playQueue = new PlayQueueViewModel(LibraryModel.Current.PlayQueue); perf.Trace("first pass load done"); }
private void LoadCollection() { PerfTracer perfTracer = new PerfTracer("LibraryModel Loading"); IEnumerable <SongTable> allSongs = DatabaseManager.Current.FetchSongs(); foreach (SongTable songEntry in allSongs) { SongModel songModel = new SongModel(songEntry); _allSongs.Add(songModel); songLookupDictionary.Add(songModel.SongId, songModel); } perfTracer.Trace("Songs Added"); IEnumerable <AlbumTable> allAlbums = DatabaseManager.Current.FetchAlbums(); foreach (AlbumTable albumEntry in allAlbums) { AlbumModel albumModel = new AlbumModel(albumEntry); _allAlbums.Add(albumModel); albumLookupDictionary.Add(albumModel.AlbumId, albumModel); } perfTracer.Trace("Albums Added"); IEnumerable <ArtistTable> allArtists = DatabaseManager.Current.FetchArtists(); foreach (ArtistTable artistEntry in allArtists) { ArtistModel artistModel = new ArtistModel(artistEntry); _allArtists.Add(artistModel); artistLookupDictionary.Add(artistModel.ArtistId, artistModel); } perfTracer.Trace("Artists Added"); IEnumerable <PlaylistTable> allPlaylists = DatabaseManager.Current.FetchPlaylists(); foreach (PlaylistTable playlistEntry in allPlaylists) { PlaylistModel playlistModel = new PlaylistModel(playlistEntry); Playlists.Add(playlistModel); playlistLookupDictionary.Add(playlistModel.PlaylistId, playlistModel); playlistModel.Populate(); } perfTracer.Trace("Playlists Added"); IEnumerable <MixTable> allMixes = DatabaseManager.Current.FetchMixes(); foreach (MixTable mixEntry in allMixes) { MixModel mixModel = new MixModel(mixEntry); Mixes.Add(mixModel); mixLookupDictionary.Add(mixModel.MixId, mixModel); mixModel.Populate(); } perfTracer.Trace("Mixes Added"); }
/// <summary> /// Invoked when the application is launched normally by the end user. Other entry points /// will be used when the application is launched to open a specific file, to display /// search results, and so forth. /// </summary> /// <param name="e">Details about the launch request and process.</param> protected override void OnLaunched(LaunchActivatedEventArgs e) { Logger.Current.Init(LogType.FG); Logger.Current.Log(new CallerInfo(), LogLevel.Info, "App launched"); PerfTracer pt = new PerfTracer("Startup Perf"); LibraryViewModel.Current.PreInitalize(); UpdateTheme(); pt.Trace("LibraryViewModelInitalized"); #if DEBUG if (System.Diagnostics.Debugger.IsAttached) { this.DebugSettings.EnableFrameRateCounter = true; } #endif Frame rootFrame = Window.Current.Content as Frame; // Do not repeat app initialization when the Window already has content, // just ensure that the window is active if (rootFrame == null) { // Create a Frame to act as the navigation context and navigate to the first page rootFrame = new Frame(); // TODO: change this value to a cache size that is appropriate for your application rootFrame.CacheSize = 1; if (e.PreviousExecutionState == ApplicationExecutionState.Terminated) { // TODO: Load state from previously suspended application } // Place the frame in the current Window Window.Current.Content = rootFrame; } if (rootFrame.Content == null) { // Removes the turnstile navigation for startup. if (rootFrame.ContentTransitions != null) { this.transitions = new TransitionCollection(); foreach (var c in rootFrame.ContentTransitions) { this.transitions.Add(c); } } rootFrame.ContentTransitions = null; rootFrame.Navigated += this.RootFrame_FirstNavigated; // When the navigation stack isn't restored navigate to the first page, // configuring the new page by passing required information as a navigation // parameter Type target = typeof(LandingPage); if (SettingsViewModel.Current.IsClassicModeEnabled) { target = typeof(MainPage); } if (!rootFrame.Navigate(target, e.Arguments)) { throw new Exception("Failed to create initial page"); } } // Ensure the current window is active Window.Current.Activate(); // TODO: need to do this async to get load times down LibraryViewModel.Current.InitalizeLibrary(); MediaImportManager.Current.Initalize(); pt.Trace("Startup Done"); }