Esempio n. 1
0
        private void AsyncEndRead(IAsyncResult asyncResult)
        {
            Debug.Assert(asyncResult != null && asyncResult.IsCompleted, "asyncResult.IsCompleted");
            AsyncStateBag asyncStateBag = asyncResult.AsyncState as AsyncStateBag;
            PerRequest    pereq         = asyncStateBag == null ? null : asyncStateBag.PerRequest;

            int count = 0;

            try
            {
                this.CompleteCheck(pereq, InternalError.InvalidEndReadCompleted);
                pereq.SetRequestCompletedSynchronously(asyncResult.CompletedSynchronously); // BeginRead
                this.SetCompletedSynchronously(asyncResult.CompletedSynchronously);

                Stream httpResponseStream = Util.NullCheck(pereq.ResponseStream, InternalError.InvalidEndReadStream); // get the http response stream.

                Stream outResponseStream = Util.NullCheck(this.outputResponseStream, InternalError.InvalidEndReadCopy);

                byte[] buffer = Util.NullCheck(this.asyncStreamCopyBuffer, InternalError.InvalidEndReadBuffer);
                count            = httpResponseStream.EndRead(asyncResult);
                this.usingBuffer = false;

                if (count > 0)
                {
                    outResponseStream.Write(buffer, 0, count);
                }

                if (count > 0 && buffer.Length > 0 && httpResponseStream.CanRead)
                {
                    if (!asyncResult.CompletedSynchronously)
                    {
                        // if CompletedSynchronously then caller will call and we reduce risk of stack overflow
                        this.ReadResponseStream(asyncStateBag);
                    }
                }
                else
                {
                    // Debug.Assert(this.ContentLength < 0 || outResponseStream.Length == this.ContentLength, "didn't read expected ContentLength");
                    if (outResponseStream.Position < outResponseStream.Length)
                    {
                        // In Silverlight, generally 3 bytes less than advertised by ContentLength are read
                        ((MemoryStream)outResponseStream).SetLength(outResponseStream.Position);
                    }

                    pereq.SetComplete();
                    this.SetCompleted();
                }
            }
            catch (Exception e)
            {
                if (this.HandleFailure(e))
                {
                    throw;
                }
            }
            finally
            {
                this.HandleCompleted(pereq);
            }
        }
Esempio n. 2
0
 protected bool HandleFailure(PerRequest pereq, Exception e)
 {
     if (pereq != null)
     {
         if (this.IsAborted)
         {
             pereq.SetAborted();
         }
         else
         {
             pereq.SetComplete();
         }
     }
     return(this.HandleFailure(e));
 }
Esempio n. 3
0
        protected override void AsyncEndGetResponse(IAsyncResult asyncResult)
        {
            Debug.Assert(asyncResult != null && asyncResult.IsCompleted, "asyncResult.IsCompleted");
            AsyncStateBag asyncStateBag = asyncResult.AsyncState as AsyncStateBag;

            PerRequest pereq = asyncStateBag == null ? null : asyncStateBag.PerRequest;

            try
            {
                if (this.IsAborted)
                {
                    if (pereq != null)
                    {
                        pereq.SetComplete();
                    }

                    this.SetCompleted();
                }
                else
                {
                    this.CompleteCheck(pereq, InternalError.InvalidEndGetResponseCompleted);
                    pereq.SetRequestCompletedSynchronously(asyncResult.CompletedSynchronously);
                    this.SetCompletedSynchronously(asyncResult.CompletedSynchronously);

                    ODataRequestMessageWrapper requestMessage = Util.NullCheck(pereq.Request, InternalError.InvalidEndGetResponseRequest);

                    // the httpWebResponse is kept for batching, discarded by non-batch
                    IODataResponseMessage response = this.RequestInfo.EndGetResponse(requestMessage, asyncResult);
                    pereq.ResponseMessage = Util.NullCheck(response, InternalError.InvalidEndGetResponseResponse);

                    this.SetHttpWebResponse(pereq.ResponseMessage);

                    Debug.Assert(null == pereq.ResponseStream, "non-null async ResponseStream");
                    Stream httpResponseStream = null;

                    if (HttpStatusCode.NoContent != (HttpStatusCode)response.StatusCode)
                    {
                        httpResponseStream   = response.GetStream();
                        pereq.ResponseStream = httpResponseStream;
                    }

                    if ((null != httpResponseStream) && httpResponseStream.CanRead)
                    {
                        if (null == this.outputResponseStream)
                        {
                            // this is the stream we copy the reponse to
                            this.outputResponseStream = Util.NullCheck(this.GetAsyncResponseStreamCopy(), InternalError.InvalidAsyncResponseStreamCopy);
                        }

                        if (null == this.asyncStreamCopyBuffer)
                        {
                            // this is the buffer we read into and copy out of
                            this.asyncStreamCopyBuffer = Util.NullCheck(this.GetAsyncResponseStreamCopyBuffer(), InternalError.InvalidAsyncResponseStreamCopyBuffer);
                        }

                        // Make async calls to read the response stream
                        this.ReadResponseStream(asyncStateBag);
                    }
                    else
                    {
                        pereq.SetComplete();
                        this.SetCompleted();
                    }
                }
            }
            catch (Exception e)
            {
                if (this.HandleFailure(e))
                {
                    throw;
                }
            }
            finally
            {
                this.HandleCompleted(pereq);
            }
        }