Esempio n. 1
0
        /// <summary>
        /// Event Skeleton für PeopleDetector.
        /// </summary>
        private void PeopleDetectorSkeletonEvent(object sender, EventArgs e)
        {
            _peopleDetector.TrackSkeletons(KinectHelper.Instance.Skeletons);

            /*if (_mainWindow == null)
             * {
             *  OutputLabelX.Content =
             *      "Erkannt:" + _peopleDetector.GetPositionOnlyPeople().Count +
             *      " Tracked:" + _peopleDetector.GetTrackedPeople().Count +
             *      " Walking:" + _peopleDetector.GetWalkingPeople().Count +
             *      " Standing:" + _peopleDetector.GetStayingPeople().Count +
             *      " Looking:" + _peopleDetector.GetLookingPeople().Count;
             * }
             * else
             * {
             *  OutputLabelX.Content =
             *      "Erkannt:" + _peopleDetector.GetPositionOnlyPeople().Count +
             *      " Tracked:" + _peopleDetector.GetTrackedPeople().Count +
             *      " Walking:" + _peopleDetector.GetWalkingPeople().Count +
             *      " Standing:" + _peopleDetector.GetStayingPeople().Count +
             *      " Looking:" + _peopleDetector.GetLookingPeople().Count +
             *      " Gender:" + _mainWindow.Gender;
             * }*/
            ChangeScreen();
        }
Esempio n. 2
0
        /// <summary>
        /// Event handler for Kinect sensor's SkeletonFrameReady event
        /// </summary>
        /// <param name="sender">object sending the event</param>
        /// <param name="e">event arguments</param>
        private void SensorSkeletonFrameReady(object sender, SkeletonFrameReadyEventArgs e)
        {
            Skeleton[] skeletons = new Skeleton[0];

            using (SkeletonFrame skeletonFrame = e.OpenSkeletonFrame())
            {
                if (skeletonFrame != null)
                {
                    skeletons = new Skeleton[skeletonFrame.SkeletonArrayLength];
                    skeletonFrame.CopySkeletonDataTo(skeletons);
                }
            }

            peopleDetector.TrackSkeletons(skeletons);

            this.LblErkanntOutput.Content = peopleDetector.GetPositionOnlyPeople().Count;
            this.LblTrackedOutput.Content = peopleDetector.GetTrackedPeople().Count;
            this.LblLaufenOutput.Content  = peopleDetector.GetWalkingPeople().Count;
            this.LblStehenOutput.Content  = peopleDetector.GetStayingPeople().Count;
            this.LblSchauenOutput.Content = peopleDetector.GetLookingPeople().Count;
        }