public void GoddessClick()
 {
     pimSource.PlayOneShot(psn.goddessSwap);
     psn.GoddessSelect();
     if (psn.playForge)
     {
         pSelector.GetComponent <PendantSelect>().canplay = true;
         pSelector.GetComponent <PendantSelect>().pTimer  = .15f;
         pSelector.GetComponent <PendantSelect>().psAnim.Play("PendantForge");
         psn.playForge = false;
     }
 }