Esempio n. 1
0
		public override void OnDeath( Container c )
		{
			base.OnDeath( c );
			
			if ( m_Altar != null )
				m_Altar.OnPeerlessDeath();
		}		
Esempio n. 2
0
        public override void OnDeath(Container c)
        {
            base.OnDeath(c);

            if (DropPrimer)
            {
                SkillMasteryPrimer primer = SkillMasteryPrimer.GetRandom();
                List <DamageStore> rights = GetLootingRights();

                if (rights.Count > 0)
                {
                    Mobile m = rights[Utility.Random(rights.Count)].m_Mobile;

                    m.SendLocalizedMessage(1156209); // You have received a mastery primer!

                    if (m.Backpack == null || !m.Backpack.TryDropItem(m, primer, false))
                    {
                        m.BankBox.DropItem(primer);
                    }
                }
                else
                {
                    c.DropItem(primer);
                }
            }

            if (GivesMLMinorArtifact && 0.5 > Utility.RandomDouble())
            {
                MondainsLegacy.DropPeerlessMinor(c);
            }

            if (GiveMLSpecial)
            {
                if (Utility.RandomDouble() < 0.10)
                {
                    c.DropItem(new HumanFeyLeggings());
                }

                if (Utility.RandomDouble() < 0.025)
                {
                    c.DropItem(new CrimsonCincture());
                }

                if (0.05 > Utility.RandomDouble())
                {
                    switch (Utility.Random(32))
                    {
                    case 0: c.DropItem(new AssassinChest()); break;

                    case 1: c.DropItem(new AssassinArms()); break;

                    case 2: c.DropItem(new AssassinLegs()); break;

                    case 3: c.DropItem(new AssassinGloves()); break;

                    case 4: c.DropItem(new DeathChest()); break;

                    case 5: c.DropItem(new DeathArms()); break;

                    case 6: c.DropItem(new DeathLegs()); break;

                    case 7: c.DropItem(new DeathBoneHelm()); break;

                    case 8: c.DropItem(new DeathGloves()); break;

                    case 9: c.DropItem(new MyrmidonArms()); break;

                    case 10: c.DropItem(new MyrmidonLegs()); break;

                    case 11: c.DropItem(new MyrmidonGorget()); break;

                    case 12: c.DropItem(new MyrmidonChest()); break;

                    case 13: c.DropItem(new LeafweaveGloves()); break;

                    case 14: c.DropItem(new LeafweaveLegs()); break;

                    case 15: c.DropItem(new LeafweavePauldrons()); break;

                    case 16: c.DropItem(new PaladinGloves()); break;

                    case 17: c.DropItem(new PaladinGorget()); break;

                    case 18: c.DropItem(new PaladinArms()); break;

                    case 19: c.DropItem(new PaladinLegs()); break;

                    case 20: c.DropItem(new PaladinHelm()); break;

                    case 21: c.DropItem(new PaladinChest()); break;

                    case 22: c.DropItem(new HunterArms()); break;

                    case 23: c.DropItem(new HunterGloves()); break;

                    case 24: c.DropItem(new HunterLegs()); break;

                    case 25: c.DropItem(new HunterChest()); break;

                    case 26: c.DropItem(new GreymistArms()); break;

                    case 27: c.DropItem(new GreymistGloves()); break;

                    case 28: c.DropItem(new GreymistLegs()); break;

                    case 29: c.DropItem(new MalekisHonor()); break;

                    case 30: c.DropItem(new Feathernock()); break;

                    case 31: c.DropItem(new Swiftflight()); break;
                    }
                }
            }

            if (m_Altar != null)
            {
                m_Altar.OnPeerlessDeath();
            }
        }