Esempio n. 1
0
    private static void EventAdd()
    {
        NetworkVerificationImplement implement = new NetworkVerificationImplement();

        PaymentVerificationManager.Init(implement);
        PaymentVerificationManager.onVerificationResultCallBack += OnVerificationResultCallBack;
        LoginGameController.OnUserLogin += OnUserLogin;

        GlobalEvent.AddTypeEvent <CheckPayLimitResultEvent>(OnCheckPayLimitResult);
    }
    public static void Init(List <PayProductDefinition> productDefinitions)
    {
        //初始化支付凭据验证管理器
        NetworkVerificationImplement implement = new NetworkVerificationImplement();

        PaymentVerificationManager.Init(implement);
        PaymentVerificationManager.onVerificationResultCallBack += OnVerificationResultCallBack;

        LoginGameController.OnUserLogin += OnUserLogin;

        StorePayController.productDefinitions = productDefinitions;
        Debug.Log("支付商店初始化");
    }
    public static void Init(List <LocalizedGoodsInfo> productDefinitions)
    {
        Debug.Log("商店初始化:" + JsonUtils.ToJson(productDefinitions));
        //初始化支付凭据验证管理器
        NetworkVerificationImplement implement = new NetworkVerificationImplement();

        PaymentVerificationManager.Init(implement);
        PaymentVerificationManager.onVerificationResultCallBack += OnVerificationResultCallBack;

        LoginGameController.OnUserLogin += OnUserLogin;

        StorePayController.productDefinitions = productDefinitions;
        Debug.Log("支付商店初始化");
    }
Esempio n. 4
0
    public static void Init(List <LocalizedGoodsInfo> productDefinitions)
    {
        //初始化支付凭据验证管理器
        NetworkVerificationImplement implement = new NetworkVerificationImplement();

        PaymentVerificationManager.Init(implement);
        PaymentVerificationManager.onVerificationResultCallBack += OnVerificationResultCallBack;

        LoginGameController.OnUserLogin += OnUserLogin;

        StorePayController.productDefinitions = productDefinitions;
        Debug.Log("支付商店初始化");

        LoginGameController.OnUserLogin         += UserLogin;
        ApplicationManager.s_OnApplicationFocus += OnGameFocus;
    }