Esempio n. 1
0
 public static T smethod_9 <T>(T gparam_0, PawnStat.MPType mptype_0, PawnStat.MPType mptype_1, bool bool_0) where T : PawnStat.IElementaryStat, new()
 {
     if (gparam_0 != null)
     {
         T t = (T)((object)null);
         if (!PawnStat.smethod_7(mptype_0, mptype_1))
         {
             for (int i = 0; i < PawnStat.intFlag_0.Length; i++)
             {
                 PawnStat.IntFlag intFlag = PawnStat.intFlag_0[i];
                 if (gparam_0.HasValue(intFlag))
                 {
                     if (t == null)
                     {
                         if (bool_0)
                         {
                             t = Activator.CreateInstance <T>();
                             t.CopyFromES(gparam_0);
                         }
                         else
                         {
                             t = gparam_0;
                         }
                     }
                     t.SetValue(intFlag, PawnStat.smethod_1(intFlag));
                 }
             }
             if (t != null)
             {
                 return(t);
             }
         }
     }
     return(gparam_0);
 }
Esempio n. 2
0
 public override void ClearES()
 {
     for (int i = 0; i < 42; i++)
     {
         this.IntValue[i] = PawnStat.smethod_1((PawnStat.IntFlag)i);
     }
 }
Esempio n. 3
0
 protected override void ReadES(string totalPath, XmlNode topNode)
 {
     if (topNode != null)
     {
         for (int i = 0; i < 42; i++)
         {
             PawnStat.IntFlag intFlag = (PawnStat.IntFlag)i;
             if (!base.ReadValue(topNode, totalPath, intFlag))
             {
                 this.SetValue(intFlag, PawnStat.smethod_1(intFlag));
             }
         }
     }
 }
Esempio n. 4
0
 public static void smethod_6(PawnStat.IElementaryStat ielementaryStat_0, List <string> list_0)
 {
     if (ielementaryStat_0 != null && list_0 != null)
     {
         for (int i = 0; i < 42; i++)
         {
             PawnStat.IntFlag intFlag = (PawnStat.IntFlag)i;
             if (ielementaryStat_0.HasValue(intFlag))
             {
                 int value = ielementaryStat_0.GetValue(intFlag);
                 if (value != PawnStat.smethod_1(intFlag))
                 {
                     //string str = (!GameConstInfo.GameConstInfo_0.statInfo_0.lineParseHashSet_0.Contains((PawnStat.IntFlag)i)) ? string.Empty : GameConstInfo.GameConstInfo_0.statInfo_0.string_0;
                     //string item = GameTextManager.GameText("#" + PawnStat.string_0[i]) + " +" + value.ToString() + str;
                     //list_0.Add(item);
                 }
             }
         }
     }
 }
Esempio n. 5
0
        public override int GetValue(PawnStat.IntFlag flag)
        {
            int num = 0;

            return((!this.IntValue.TryGetValue(flag, out num)) ? PawnStat.smethod_1(flag) : num);
        }
Esempio n. 6
0
 public override bool NeedEncode(PawnStat.IntFlag flag)
 {
     return(this.GetValue(flag) != PawnStat.smethod_1(flag));
 }
Esempio n. 7
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 public static void smethod_4(PawnStat.IModDestElementaryStat imodDestElementaryStat_0, PawnStat.IModOperandElementaryStat imodOperandElementaryStat_0, int int_1)
 {
     PawnStat.smethod_5(imodDestElementaryStat_0, imodOperandElementaryStat_0, false, int_1);
 }
Esempio n. 8
0
 public static void smethod_3(PawnStat.IModDestElementaryStat imodDestElementaryStat_0, PawnStat.IModOperandElementaryStat imodOperandElementaryStat_0)
 {
     PawnStat.smethod_5(imodDestElementaryStat_0, imodOperandElementaryStat_0, true, 1);
 }