Esempio n. 1
0
    void Start()
    {
        gm = GameManager.instance;

        gm.player1Score = 0;
        gm.player2Score = 0;

        mover = GetComponent <PawnMover>();
        cc    = GetComponent <CharacterController>();
        tf    = GetComponent <Transform>();

        gm.GetStuff();

        if (gm.singlePlayer == true && gm.multiPlayer == false && gm.player2 != null)
        {
            gm.player2.SetActive(false);
            gm.player2Camera.enabled = false;
            gm.player2IC.enabled     = false;

            gm.player1Camera.rect = new Rect(0f, 0f, 1f, 1f);
        }

        if (gm.singlePlayer == false && gm.multiPlayer == true && gm.player2 != null)
        {
            gm.player2.SetActive(true);
            gm.player2Camera.enabled = true;
            gm.player2IC.enabled     = true;

            gm.player1Camera.rect = new Rect(0f, 0f, .5f, 1f);
        }
    }
Esempio n. 2
0
 private void Start()
 {
     pawnMover = GetComponentInParent <PawnMover>();
 }