public PawnAdapter(PictureBox pictureBox, PawnBox pawnBox) { this.pictureBox = pictureBox; this.pawnBox = pawnBox; this.pawnBox.Column = pictureBox.Location.X / this.size; this.pawnBox.Row = pictureBox.Location.Y / this.size; this.pawnBox.BackgroundImage = pictureBox.BackgroundImage; }
public PawnAdapter Create(PlayerEnum playerEnum, PictureBox pictureBox) { PawnBox pawnBox = new PawnBox(playerEnum, PawnTypeEnum.Normal, 0, 0, Color.Black, null, true); return(new PawnAdapter(pictureBox, pawnBox)); }