/// <summary> /// Use this for initialization /// </summary> void Start () { if(editModeOnStart) { editModeState = EditModeState.Active; Time.timeScale = editModeTimeScale; } else { editModeState = EditModeState.Inactive; Time.timeScale = 1; } pauseCont = gameObject.GetComponent<PauseResourceController>(); }
// Use this for initialization void Start () { pauseCont = GameObject.Find ("EditModeController").GetComponent<PauseResourceController> (); }