static void Main(string[] args) { BurgerMaster burgerMaster = new BurgerMaster(); var stopwatch = new System.Diagnostics.Stopwatch(); stopwatch.Start(); Task <Patty> pattyTask = burgerMaster.CookPattyAsync(); var friesTask = burgerMaster.FryFriesAsync(); var produceTask = burgerMaster.ChopProduceAsync(); var bunTask = burgerMaster.ToastBunAsync(); // Cook patty Patty patty = pattyTask.Result; // Fry some fries Fries fries = friesTask.Result; // Chop some veggies Produce produce = produceTask.Result; // Toasted bun Bun bun = bunTask.Result; // Assemble burger Burger burger = burgerMaster.AssembleBurger(); stopwatch.Stop(); Console.WriteLine(stopwatch.ElapsedMilliseconds); Console.ReadKey(); }
public Burger(Bread bread, Patty patty, Sauce sauce, Cheese cheese) { Bread = bread; Patty = patty; Sauce = sauce; Cheese = cheese; }
public void Run() { BurgerMaster burgerMaster = new BurgerMaster(); Patty patty = burgerMaster.CookPatty(); Console.WriteLine("Patty Done"); Fries fries = burgerMaster.FryFries(); Console.WriteLine("Fries Done"); Bun bun = burgerMaster.ToastBun(); Console.WriteLine("Bun Toasted"); Produce produce = burgerMaster.ChopProduce(); Console.WriteLine("Produce Chopped"); burgerMaster.AssembleBurger(); Console.WriteLine("Enjoy Burger"); Console.ReadKey(); }
public Tests() { patty = new Patty(); }
private static void Main(string[] args) { var app = new CommandLineApplication { Name = "Patty", Description = "Provided with set of samples and regexs called pattern fragments, builds up a list of patterns which matches these samples." }; app.HelpOption("-?|-h|--help"); var patternsFile = app.Option("-p |--patterns-file <filepath>", "File with pattern fragments to be used", CommandOptionType.SingleValue); var samples = app.Option("-s |--samples <filepath>", "Source of samples", CommandOptionType.SingleValue); app.OnExecute(() => { if (!samples.HasValue() || !System.IO.File.Exists(samples.Value())) { app.Error.WriteLine("sample file not exist or not provided"); return(1); } var patty = new Patty(); if (patternsFile.HasValue()) { if (System.IO.File.Exists(patternsFile.Value())) { using (var reader = new System.IO.StreamReader(patternsFile.Value())) { string pattern; while ((pattern = reader.ReadLine()) != null) { patty.AddPatternFragment(pattern); } } } else { app.Error.WriteLine($"patterns file does not exists - {patternsFile.Value()}"); } } using (var reader = new System.IO.StreamReader(samples.Value())) { string sample; while ((sample = reader.ReadLine()) != null) { patty.AddSample(sample); } } var result = patty.CompileAll(); foreach (var item in result) { app.Out.WriteLine(item); } return(0); }); app.Execute(args); }