Esempio n. 1
0
 // Update is called once per frame
 void Update()
 {
     if (IsMouseDown)
     {
         var mouseX = Input.mousePosition.x;
         var delta  = LastX - mouseX;
         Editor.MovePreview(delta);
         LastX = mouseX;
         if (!Input.GetMouseButton(0))
         {
             IsMouseDown = false;
         }
     }
 }
 // Update is called once per frame
 void Update()
 {
     if (IsMouseDown)
     {
         var mouseX = Input.mousePosition.x;
         var mouseY = Input.mousePosition.y;
         var deltaX = LastX - mouseX;
         var deltaY = LastY - mouseY;
         Editor.MovePreview(deltaX, -deltaY);
         LastX = mouseX;
         LastY = mouseY;
         if (!Input.GetMouseButton(0))
         {
             IsMouseDown = false;
         }
     }
 }