public void Field_Order_Matters()
        {
            var g  = Guid.NewGuid();
            var pb = new PatternB(g, 1000);
            var pc = new PatternC(g, 1000);

            Assert.AreNotEqual(pb.ToString(), pc.ToString());
        }
        public void Two_Patterns()
        {
            // actually ensures that the implementation supports two patterns

            var date = new DateTime(2009, 1, 1, 3, 4, 5);
            var pa   = new PatternA(date, 12000, Guid.NewGuid(), 120);
            var pb   = new PatternB(Guid.NewGuid(), 1000);

            Assert.AreNotEqual(pa.ToString(), pb.ToString());
        }
        public void Wrong_type_is_detected()
        {
            try
            {
                var original = new PatternB(Guid.NewGuid(), 1000);
                var name     = UntypedBlobName.Print(original);
                UntypedBlobName.Parse <PatternA>(name);

                Assert.Fail("#A00");
            }
            catch (ArgumentException) {}
        }
Esempio n. 4
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    // 패턴 B 체크용
    bool PatternB_AbleCheck()
    {
        m_patternBTick += Time.deltaTime;

        if (m_patternBTick >= GameSetting.BOSS1_PATTERN_B_ABLE_COOLTIME)
        {
            return(false);
        }

        // 이 시간 동안에는 패턴 B로 공격한다
        if (!(m_pattern is PatternB))
        {
            m_pattern = new PatternB(m_skeletonAnimation, ANI_AB_MOVE, ANI_ATTACK_B, m_name);
        }

        return(true);
    }