Constants( ) { //initialize all settings with default values ColorSelectionFirst = new Color(255, 255, 0, 255); ColorSelectionRest = new Color(255, 128, 0, 255); EnableHighlightOnMouseOver = true; ColorHighlight = new Color(255, 0, 0, 228); ColorBackground = new Color(100, 149, 237, 255); ColorSelectionBox = new Color(255, 255, 255) * .25f; ColorPrimitives = new Color(192, 0, 192, 145); ColorTextureTransparent = new Color(255, 0, 255, 255); DefaultPathItemLineWidth = 4; DefaultContentRootFolder = new PathToFolder { AbsolutePath = @"C:\" }; CameraSpeed = 500; CameraFastSpeed = 2000; DefaultTextureOrigin = InternalPoint.Middle; WorldOriginColor = new Color(255, 255, 255, 255); WorldOriginLineThickness = 2; GridColor = new Color(192, 192, 192, 120); GridLineThickness = 1; GridNumberOfGridLines = 500; GridSpacing = new Vector2(64, 64); }
/// <summary> /// Creates a relative path from one file or folder to another. /// </summary> /// <param name="fromPath">Contains the directory that defines the start of the relative path.</param> /// <param name="toPath">Contains the path that defines the endpoint of the relative path.</param> /// <returns>The relative path from the start directory to the end path.</returns> /// <exception cref="ArgumentNullException"></exception> static string makeRelativePath(PathToFolder fromPath, string toPath) { var fromUri = new Uri(fromPath.AbsolutePath); var toUri = new Uri(toPath); Uri relativeUri = fromUri.MakeRelativeUri(toUri); string relativePath = Uri.UnescapeDataString(relativeUri.ToString( )); return(relativePath.Replace('/', Path.DirectorySeparatorChar)); }