public PathHandle CreatePath( int pathFormat, PathDatatype datatype, float scale, float bias, int segmentCapacityHint, int coordCapacityHint, PathCapabilities capabilities ) { //Console.WriteLine("vgCreatePath"); var result = vgCreatePath( pathFormat, datatype, scale, bias, segmentCapacityHint, coordCapacityHint, capabilities ); return(result); }
extern static uint vgCreatePath(int pathFormat, PathDatatype datatype, float scale, float bias, int segmentCapacityHint, int coordCapacityHint, PathCapabilities capabilities);