Esempio n. 1
0
        public async Task Handle_Should_Succeed_With_ValidCommand()
        {
            // arrange
            var guild             = GuildFake.Complete().Generate();
            var demotedLeader     = guild.GetLeader();
            var expectedNewLeader = guild.GetVice();
            var command           = PatchMemberCommandFake.DemoteMemberValid(demotedLeader.Id).Generate();
            var memberRepository  = MemberRepositoryMockBuilder.Create()
                                    .GetForGuildOperationsSuccess(command.Id, demotedLeader)
                                    .Update(demotedLeader, demotedLeader)
                                    .Update(expectedNewLeader, expectedNewLeader)
                                    .Build();
            var sut = new DemoteMemberHandler(memberRepository);

            // act
            var result = await sut.Handle(command, default);

            // assert
            result.Should().NotBeNull().And.BeOfType <SuccessResult>();
            result.Success.Should().BeTrue();
            result.Errors.Should().BeEmpty();
            result.As <SuccessResult>().StatusCode.Should().Be(StatusCodes.Status200OK);
            result.Data.Should().NotBeNull().And.BeOfType <MemberTestProxy>();
            result.Data.As <Member>().Id.Should().Be(demotedLeader.Id);
            result.Data.As <Member>().IsGuildLeader.Should().BeFalse()
            .And.Be(!expectedNewLeader.IsGuildLeader);
            result.Data.As <Member>().GetGuild().Should().NotBeNull();
            result.Data.As <Member>().GetGuild().Id.Should().Be(guild.Id);
        }
Esempio n. 2
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        public void Should_Fail_By_Member_NotGuildLeader()
        {
            // arrange
            var member           = MemberFake.GuildMember().Generate();
            var command          = PatchMemberCommandFake.DemoteMemberValid(member.Id).Generate();
            var memberRepository = MemberRepositoryMockBuilder.Create()
                                   .GetByIdSuccess(member.Id, member).Build();
            var sut = new DemoteMemberValidator(memberRepository)
            {
                CascadeMode = FluentValidation.CascadeMode.Stop
            };

            // act
            var result = sut.Validate(command);

            // assert
            result.AssertErrorsCount(1);
        }
Esempio n. 3
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        public void Should_Succeed()
        {
            // arrange
            var member           = MemberFake.GuildLeader().Generate();
            var command          = PatchMemberCommandFake.DemoteMemberValid(member.Id).Generate();
            var memberRepository = MemberRepositoryMockBuilder.Create()
                                   .GetByIdSuccess(member.Id, member).Build();
            var sut = new DemoteMemberValidator(memberRepository)
            {
                CascadeMode = FluentValidation.CascadeMode.Stop
            };

            // act
            var result = sut.Validate(command);

            // assert
            result.Should().NotBeNull().And.BeOfType <ValidationResult>();
            result.IsValid.Should().BeTrue();
        }