public static int set_EventOnStart(IntPtr l) { int result; try { PastScenarioListItemUIController pastScenarioListItemUIController = (PastScenarioListItemUIController)LuaObject.checkSelf(l); Action <PastScenarioListItemUIController> value; int num = LuaObject.checkDelegate <Action <PastScenarioListItemUIController> >(l, 2, out value); if (num != 0) { if (num == 1) { pastScenarioListItemUIController.EventOnStart += value; } else if (num == 2) { pastScenarioListItemUIController.EventOnStart -= value; } } LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_BindFieldImpl(IntPtr l) { int result; try { PastScenarioListItemUIController pastScenarioListItemUIController = (PastScenarioListItemUIController)LuaObject.checkSelf(l); Type fieldType; LuaObject.checkType(l, 2, out fieldType); string path; LuaObject.checkType(l, 3, out path); AutoBindAttribute.InitState initState; LuaObject.checkEnum <AutoBindAttribute.InitState>(l, 4, out initState); string fieldName; LuaObject.checkType(l, 5, out fieldName); string ctrlName; LuaObject.checkType(l, 6, out ctrlName); bool optional; LuaObject.checkType(l, 7, out optional); UnityEngine.Object o = pastScenarioListItemUIController.m_luaExportHelper.__callBase_BindFieldImpl(fieldType, path, initState, fieldName, ctrlName, optional); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int OnStartButtonClick(IntPtr l) { int result; try { PastScenarioListItemUIController pastScenarioListItemUIController = (PastScenarioListItemUIController)LuaObject.checkSelf(l); pastScenarioListItemUIController.m_luaExportHelper.OnStartButtonClick(); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int get_m_scenarioInfo(IntPtr l) { int result; try { PastScenarioListItemUIController pastScenarioListItemUIController = (PastScenarioListItemUIController)LuaObject.checkSelf(l); LuaObject.pushValue(l, true); LuaObject.pushValue(l, pastScenarioListItemUIController.m_luaExportHelper.m_scenarioInfo); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_OnBindFiledsCompleted(IntPtr l) { int result; try { PastScenarioListItemUIController pastScenarioListItemUIController = (PastScenarioListItemUIController)LuaObject.checkSelf(l); pastScenarioListItemUIController.m_luaExportHelper.__callBase_OnBindFiledsCompleted(); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_ToString(IntPtr l) { int result; try { PastScenarioListItemUIController pastScenarioListItemUIController = (PastScenarioListItemUIController)LuaObject.checkSelf(l); string s = pastScenarioListItemUIController.m_luaExportHelper.__callBase_ToString(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, s); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int GetScenarioInfo(IntPtr l) { int result; try { PastScenarioListItemUIController pastScenarioListItemUIController = (PastScenarioListItemUIController)LuaObject.checkSelf(l); ConfigDataScenarioInfo scenarioInfo = pastScenarioListItemUIController.GetScenarioInfo(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, scenarioInfo); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_scenarioInfo(IntPtr l) { int result; try { PastScenarioListItemUIController pastScenarioListItemUIController = (PastScenarioListItemUIController)LuaObject.checkSelf(l); ConfigDataScenarioInfo scenarioInfo; LuaObject.checkType <ConfigDataScenarioInfo>(l, 2, out scenarioInfo); pastScenarioListItemUIController.m_luaExportHelper.m_scenarioInfo = scenarioInfo; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_rewardGoodsListGameObject(IntPtr l) { int result; try { PastScenarioListItemUIController pastScenarioListItemUIController = (PastScenarioListItemUIController)LuaObject.checkSelf(l); GameObject rewardGoodsListGameObject; LuaObject.checkType <GameObject>(l, 2, out rewardGoodsListGameObject); pastScenarioListItemUIController.m_luaExportHelper.m_rewardGoodsListGameObject = rewardGoodsListGameObject; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_energyText(IntPtr l) { int result; try { PastScenarioListItemUIController pastScenarioListItemUIController = (PastScenarioListItemUIController)LuaObject.checkSelf(l); Text energyText; LuaObject.checkType <Text>(l, 2, out energyText); pastScenarioListItemUIController.m_luaExportHelper.m_energyText = energyText; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_startButton(IntPtr l) { int result; try { PastScenarioListItemUIController pastScenarioListItemUIController = (PastScenarioListItemUIController)LuaObject.checkSelf(l); Button startButton; LuaObject.checkType <Button>(l, 2, out startButton); pastScenarioListItemUIController.m_luaExportHelper.m_startButton = startButton; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __clearDele_EventOnStart(IntPtr l) { int result; try { PastScenarioListItemUIController pastScenarioListItemUIController = (PastScenarioListItemUIController)LuaObject.checkSelf(l); PastScenarioListItemUIController obj; LuaObject.checkType <PastScenarioListItemUIController>(l, 2, out obj); pastScenarioListItemUIController.m_luaExportHelper.__clearDele_EventOnStart(obj); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_SetToggleValueChangedListener(IntPtr l) { int result; try { int total = LuaDLL.lua_gettop(l); if (LuaObject.matchType(l, total, 2, typeof(string[]), typeof(Action <UIControllerBase, bool>))) { PastScenarioListItemUIController pastScenarioListItemUIController = (PastScenarioListItemUIController)LuaObject.checkSelf(l); string[] fieldNames; LuaObject.checkArray <string>(l, 2, out fieldNames); Action <UIControllerBase, bool> action; LuaObject.checkDelegate <Action <UIControllerBase, bool> >(l, 3, out action); pastScenarioListItemUIController.m_luaExportHelper.__callBase_SetToggleValueChangedListener(fieldNames, action); LuaObject.pushValue(l, true); result = 1; } else if (LuaObject.matchType(l, total, 2, typeof(string), typeof(Action <UIControllerBase, bool>))) { PastScenarioListItemUIController pastScenarioListItemUIController2 = (PastScenarioListItemUIController)LuaObject.checkSelf(l); string fieldName; LuaObject.checkType(l, 2, out fieldName); Action <UIControllerBase, bool> action2; LuaObject.checkDelegate <Action <UIControllerBase, bool> >(l, 3, out action2); pastScenarioListItemUIController2.m_luaExportHelper.__callBase_SetToggleValueChangedListener(fieldName, action2); LuaObject.pushValue(l, true); result = 1; } else { LuaObject.pushValue(l, false); LuaDLL.lua_pushstring(l, "No matched override function __callBase_SetToggleValueChangedListener to call"); result = 2; } } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_SetButtonLongPressEndListener(IntPtr l) { int result; try { PastScenarioListItemUIController pastScenarioListItemUIController = (PastScenarioListItemUIController)LuaObject.checkSelf(l); string fieldName; LuaObject.checkType(l, 2, out fieldName); Action <UIControllerBase> action; LuaObject.checkDelegate <Action <UIControllerBase> >(l, 3, out action); pastScenarioListItemUIController.m_luaExportHelper.__callBase_SetButtonLongPressEndListener(fieldName, action); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_OnButtonClick(IntPtr l) { int result; try { PastScenarioListItemUIController pastScenarioListItemUIController = (PastScenarioListItemUIController)LuaObject.checkSelf(l); Button button; LuaObject.checkType <Button>(l, 2, out button); string fieldName; LuaObject.checkType(l, 3, out fieldName); pastScenarioListItemUIController.m_luaExportHelper.__callBase_OnButtonClick(button, fieldName); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int __callBase_Initlize(IntPtr l) { int result; try { PastScenarioListItemUIController pastScenarioListItemUIController = (PastScenarioListItemUIController)LuaObject.checkSelf(l); string ctrlName; LuaObject.checkType(l, 2, out ctrlName); bool bindNow; LuaObject.checkType(l, 3, out bindNow); pastScenarioListItemUIController.m_luaExportHelper.__callBase_Initlize(ctrlName, bindNow); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }