protected override void ReadParty() { if (ReadPartyPointer(out IntPtr party) && Memory.Read(IntPtr.Add(party, 0xC4), out int count) && count > 0) { PartymemberGuids = ReadPartymemberGuids(party); Partymembers = wowObjects.OfType <IWowUnit>().Where(e => PartymemberGuids.Contains(e.Guid)); Vector3 pos = new(); foreach (Vector3 vec in Partymembers.Select(e => e.Position)) { pos += vec; } CenterPartyPosition = pos / Partymembers.Count(); PartyPetGuids = PartyPets.Select(e => e.Guid); PartyPets = wowObjects.OfType <IWowUnit>().Where(e => PartymemberGuids.Contains(e.SummonedByGuid)); } }
protected override void ReadParty() { PartyleaderGuid = ReadLeaderGuid(); if (PartyleaderGuid > 0) { PartymemberGuids = ReadPartymemberGuids(); Partymembers = wowObjects.OfType <IWowUnit>().Where(e => PartymemberGuids.Contains(e.Guid)); Vector3 pos = new(); foreach (Vector3 vec in Partymembers.Select(e => e.Position)) { pos += vec; } CenterPartyPosition = pos / Partymembers.Count(); PartyPetGuids = PartyPets.Select(e => e.Guid); PartyPets = wowObjects.OfType <IWowUnit>().Where(e => PartymemberGuids.Contains(e.SummonedByGuid)); } }
public void UpdateWowObjects() { IsWorldLoaded = UpdateGlobalVar <int>(WowInterface.OffsetList.IsWorldLoaded) == 1; if (!IsWorldLoaded) { return; } lock (queryLock) { PlayerGuid = UpdateGlobalVar <ulong>(WowInterface.OffsetList.PlayerGuid); TargetGuid = UpdateGlobalVar <ulong>(WowInterface.OffsetList.TargetGuid); LastTargetGuid = UpdateGlobalVar <ulong>(WowInterface.OffsetList.LastTargetGuid); PetGuid = UpdateGlobalVar <ulong>(WowInterface.OffsetList.PetGuid); PlayerBase = UpdateGlobalVar <IntPtr>(WowInterface.OffsetList.PlayerBase); MapId = UpdateGlobalVar <MapId>(WowInterface.OffsetList.MapId); ZoneId = UpdateGlobalVar <int>(WowInterface.OffsetList.ZoneId); GameState = UpdateGlobalVarString(WowInterface.OffsetList.GameState); if (WowInterface.XMemory.Read(WowInterface.OffsetList.CameraPointer, out IntPtr cameraPointer) && WowInterface.XMemory.Read(IntPtr.Add(cameraPointer, (int)WowInterface.OffsetList.CameraOffset), out cameraPointer)) { Camera = UpdateGlobalVar <CameraInfo>(cameraPointer); } if (WowInterface.XMemory.Read(WowInterface.OffsetList.ZoneText, out IntPtr zoneNamePointer)) { ZoneName = UpdateGlobalVarString(zoneNamePointer); } if (WowInterface.XMemory.Read(WowInterface.OffsetList.ZoneSubText, out IntPtr zoneSubNamePointer)) { ZoneSubName = UpdateGlobalVarString(zoneSubNamePointer); } if (TargetGuid == 0) { Target = null; } if (PetGuid == 0) { Pet = null; } if (LastTargetGuid == 0) { LastTarget = null; } if (PartyleaderGuid == 0) { Partyleader = null; } WowInterface.XMemory.Read(WowInterface.OffsetList.ClientConnection, out IntPtr clientConnection); WowInterface.XMemory.Read(IntPtr.Add(clientConnection, WowInterface.OffsetList.CurrentObjectManager.ToInt32()), out IntPtr currentObjectManager); // read the first object WowInterface.XMemory.Read(IntPtr.Add(currentObjectManager, WowInterface.OffsetList.FirstObject.ToInt32()), out IntPtr activeObjectBaseAddress); int count = 0; while (activeObjectBaseAddress.ToInt32() > 0 && count < MAX_OBJECT_COUNT) { wowObjectPointers[count] = activeObjectBaseAddress; ++count; WowInterface.XMemory.Read(IntPtr.Add(activeObjectBaseAddress, WowInterface.OffsetList.NextObject.ToInt32()), out activeObjectBaseAddress); } ObjectCount = count; Array.Clear(wowObjects, 0, wowObjects.Length); Parallel.For(0, count, x => wowObjects[x] = ProcessObject(wowObjectPointers[x])); if (PlayerGuidIsVehicle) { // get the object with last known "good" guid WowPlayer lastKnownPlayer = wowObjects.OfType <WowPlayer>().FirstOrDefault(e => e.Guid == Player.Guid); if (lastKnownPlayer != null) { Player = lastKnownPlayer; } } // read the party/raid leaders guid and if there is one, the group too PartyleaderGuid = ReadLeaderGuid(); if (PartyleaderGuid > 0) { PartymemberGuids = ReadPartymemberGuids(); Partymembers = wowObjects.OfType <WowUnit>().Where(e => PartymemberGuids.Contains(e.Guid)); MeanGroupPosition = GetMeanGroupPosition(); PartyPetGuids = PartyPets.Select(e => e.Guid); PartyPets = wowObjects.OfType <WowUnit>().Where(e => PartymemberGuids.Contains(e.SummonedByGuid)); } } if (Config.CachePointsOfInterest && PoiCacheEvent.Run()) { CachePois(); } // if (RelationshipEvent.Run()) // { // CheckGroupRelationships(); // } OnObjectUpdateComplete?.Invoke(wowObjects); }