public async Task <PartyChangeBossResponse> ChangeBoss(PartyChangeBossRequest request) { var source = new CancellationTokenSource(); source.CancelAfter(PartyLockTimeoutDuration); var @lock = await _locker.AcquireAsync(PartyLockKey, cancellationToken : source.Token); if (@lock != null) { var result = PartyServiceResult.Ok; var party = await _repository.RetrieveByMember(request.Character); if (party == null) { result = PartyServiceResult.FailedNotInParty; } else if (party.Boss == request.Character) { result = PartyServiceResult.FailedAlreadyBoss; } if (result == PartyServiceResult.Ok) { var targets = party.Members.Select(m => m.ID).ToImmutableList(); var packet = new UnstructuredOutgoingPacket(PacketSendOperations.PartyResult); party.Boss = request.Character; await _repository.Update(party); packet.WriteByte((byte)PartyResultCode.ChangePartyBoss_Done); packet.WriteInt(request.Character); packet.WriteBool(request.IsDisconnect); var dispatchRequest = new DispatchToCharactersRequest { Data = ByteString.CopyFrom(packet.Buffer) }; dispatchRequest.Characters.Add(targets); await _dispatcher.DispatchToCharacters(dispatchRequest); await _messenger.PublishAsync(new PartyUpdateEvent { Party = party }); } await @lock.ReleaseAsync(); return(new PartyChangeBossResponse { Result = result }); } return(new PartyChangeBossResponse { Result = PartyServiceResult.FailedTimeout }); }
protected override async Task Handle(GameStageUser stageUser, IFieldObjUser user, IPacketReader packet) { var stage = stageUser.Stage; var service = stage.PartyService; var type = (PartyRequestCode)packet.ReadByte(); switch (type) { case PartyRequestCode.CreateNewParty: { if (user.Party != null) { return; } var result = PartyResultCode.CreateNewParty_Done; var response = new UnstructuredOutgoingPacket(PacketSendOperations.PartyResult); var contract = new PartyCreateRequest { Member = new PartyMemberContract { Id = user.ID, Name = user.Character.Name, Job = user.Character.Job, Level = user.Character.Level, Channel = stage.ChannelID, Field = user.Field.ID } }; var serviceResponse = await service.Create(contract); var serviceResult = serviceResponse.Result; if (serviceResult == PartyServiceResult.FailedAlreadyInParty) { result = PartyResultCode.CreateNewParty_AlreadyJoined; } else if (serviceResult != PartyServiceResult.Ok) { result = PartyResultCode.CreateNewParty_Unknown; } response.WriteByte((byte)result); if (result == PartyResultCode.CreateNewParty_Done) { response.WriteInt(serviceResponse.Party.Id); response.WriteInt(0); // TownPortal-TownID response.WriteInt(0); // TownPortal-FieldID response.WriteInt(0); // TownPortal-SkillID response.WritePoint2D(new Point2D(0, 0)); //TownPortal-Position } await user.Dispatch(response); break; } case PartyRequestCode.WithdrawParty: { if (user.Party == null) { return; } var result = PartyResultCode.WithdrawParty_Done; var response = new UnstructuredOutgoingPacket(PacketSendOperations.PartyResult); var contract = new PartyWithdrawRequest { Character = user.ID, IsKick = false }; var serviceResponse = await service.Withdraw(contract); var serviceResult = serviceResponse.Result; if (serviceResult == PartyServiceResult.FailedNotInParty) { result = PartyResultCode.WithdrawParty_NotJoined; } else if (serviceResult != PartyServiceResult.Ok) { result = PartyResultCode.WithdrawParty_Unknown; } response.WriteByte((byte)result); if (result == PartyResultCode.WithdrawParty_Done) { return; } await user.Dispatch(response); break; } case PartyRequestCode.InviteParty: { if (user.Party == null) { var contract = new PartyCreateRequest { Member = new PartyMemberContract { Id = user.ID, Name = user.Character.Name, Job = user.Character.Job, Level = user.Character.Level, Channel = stage.ChannelID, Field = user.Field.ID } }; var serviceResponse = await service.Create(contract); var serviceResult = serviceResponse.Result; if (serviceResult != PartyServiceResult.Ok) { return; } var createResponse = new UnstructuredOutgoingPacket(PacketSendOperations.PartyResult); createResponse.WriteByte((byte)PartyResultCode.CreateNewParty_Done); createResponse.WriteInt(serviceResponse.Party.Id); createResponse.WriteInt(0); // TownPortal-TownID createResponse.WriteInt(0); // TownPortal-FieldID createResponse.WriteInt(0); // TownPortal-SkillID createResponse.WritePoint2D(new Point2D(0, 0)); //TownPortal-Position await user.Dispatch(createResponse); } if (user?.Party?.Boss != user.ID) { return; } var name = packet.ReadString(); var result = PartyResultCode.InviteParty_Sent; var response = new UnstructuredOutgoingPacket(PacketSendOperations.PartyResult); var character = await stage.CharacterRepository.RetrieveByName(name); if (character == null || user.Character.ID == character.ID) { result = PartyResultCode.InviteParty_BlockedUser; } if ((await service.LoadByCharacter(new PartyLoadByCharacterRequest { Character = character.ID })).Party != null) { result = PartyResultCode.JoinParty_AlreadyJoined; } else { var serviceResponse = await stage.InviteService.Register(new InviteRegisterRequest { Invite = new InviteContract { Type = InviteType.Party, Invited = character.ID, Inviter = user.ID } }); if (serviceResponse.Result != InviteServiceResult.Ok) { result = PartyResultCode.InviteParty_AlreadyInvited; } } response.WriteByte((byte)result); if (result == PartyResultCode.InviteParty_Sent) { var invitation = new UnstructuredOutgoingPacket(PacketSendOperations.PartyResult); var invitationRequest = new DispatchToCharactersRequest(); invitation.WriteByte((byte)PartyRequestCode.InviteParty); invitation.WriteInt(user.Character.ID); invitation.WriteString(user.Character.Name); invitation.WriteInt(user.Character.Level); invitation.WriteInt(user.Character.Job); invitation.WriteByte(0); // PartyOpt invitationRequest.Data = ByteString.CopyFrom(invitation.Buffer); invitationRequest.Characters.Add(character.ID); await stage.DispatchService.DispatchToCharacters(invitationRequest); response.WriteString(character.Name); } await user.Dispatch(response); break; } case PartyRequestCode.KickParty: { if (user.Party == null) { return; } if (user.Party.Boss != user.ID) { return; } var id = packet.ReadInt(); if (!user.Party.Members.Any(m => m.ID == id)) { return; } if (id == user.ID) { return; } var result = PartyResultCode.WithdrawParty_Done; var response = new UnstructuredOutgoingPacket(PacketSendOperations.PartyResult); var contract = new PartyWithdrawRequest { Character = id, IsKick = true }; var serviceResponse = await service.Withdraw(contract); var serviceResult = serviceResponse.Result; if (serviceResult == PartyServiceResult.FailedNotInParty) { result = PartyResultCode.WithdrawParty_NotJoined; } else if (serviceResult != PartyServiceResult.Ok) { result = PartyResultCode.WithdrawParty_Unknown; } response.WriteByte((byte)result); if (result == PartyResultCode.WithdrawParty_Done) { return; } await user.Dispatch(response); break; } case PartyRequestCode.ChangePartyBoss: { if (user.Party == null || user.Party.Boss != user.ID) { return; } var id = packet.ReadInt(); if (!user.Party.Members.Any(m => m.ID == id)) { return; } if (id == user.ID) { return; } var result = PartyResultCode.ChangePartyBoss_Done; var response = new UnstructuredOutgoingPacket(PacketSendOperations.PartyResult); var contract = new PartyChangeBossRequest { Character = id }; var serviceResponse = await service.ChangeBoss(contract); var serviceResult = serviceResponse.Result; if (serviceResult != PartyServiceResult.Ok) { result = PartyResultCode.WithdrawParty_Unknown; } response.WriteByte((byte)result); if (result == PartyResultCode.ChangePartyBoss_Done) { return; } await user.Dispatch(response); break; } default: stage.Logger.LogWarning($"Unhandled party request type: {type}"); break; } }