Esempio n. 1
0
        public void Clear()
        {
            var ppc = new ParticleParameterCollection(new ParticleSystem());

            ppc.Clear();
            Assert.AreEqual(0, ppc.Count());

            ppc.AddVarying <float>("A");
            ppc.AddUniform <float>("B");

            ppc.Clear();
            Assert.AreEqual(0, ppc.Count());
        }
Esempio n. 2
0
        public void Changed()
        {
            bool changed = false;

            var ppc = new ParticleParameterCollection(new ParticleSystem());

            ppc.Changed += (s, e) => changed = true;

            ppc.Clear();
            Assert.IsFalse(changed);

            ppc.AddVarying <float>("D");
            Assert.IsTrue(changed);

            changed = false;
            ppc.AddUniform <float>("F");
            Assert.IsTrue(changed);

            changed = false;
            ppc.AddUniform <float>("F");
            Assert.IsFalse(changed);

            changed = false;
            ppc.AddVarying <float>("F");
            Assert.IsTrue(changed);

            changed = false;
            ppc.AddUniform <float>("F");
            Assert.IsFalse(changed);

            changed = false;
            ppc.AddVarying <float>("F");
            Assert.IsFalse(changed);

            changed = false;
            ppc.Remove("D");
            Assert.IsTrue(changed);

            changed = false;
            ppc.Clear();
            Assert.IsTrue(changed);
        }
        public void Changed()
        {
            bool changed = false;

              var ppc = new ParticleParameterCollection(new ParticleSystem());
              ppc.Changed += (s, e) => changed = true;

              ppc.Clear();
              Assert.IsFalse(changed);

              ppc.AddVarying<float>("D");
              Assert.IsTrue(changed);

              changed = false;
              ppc.AddUniform<float>("F");
              Assert.IsTrue(changed);

              changed = false;
              ppc.AddUniform<float>("F");
              Assert.IsFalse(changed);

              changed = false;
              ppc.AddVarying<float>("F");
              Assert.IsTrue(changed);

              changed = false;
              ppc.AddUniform<float>("F");
              Assert.IsFalse(changed);

              changed = false;
              ppc.AddVarying<float>("F");
              Assert.IsFalse(changed);

              changed = false;
              ppc.Remove("D");
              Assert.IsTrue(changed);

              changed = false;
              ppc.Clear();
              Assert.IsTrue(changed);
        }
        public void Clear()
        {
            var ppc = new ParticleParameterCollection(new ParticleSystem());

              ppc.Clear();
              Assert.AreEqual(0, ppc.Count());

              ppc.AddVarying<float>("A");
              ppc.AddUniform<float>("B");

              ppc.Clear();
              Assert.AreEqual(0, ppc.Count());
        }