public void add(Particle particle, IParticleForceGenerator forceGenerator) { ParticleForceRegistration registration = new ParticleForceRegistration(); registration.particle = particle; registration.forceGenerator = forceGenerator; registrations.Add(registration); }
public void add(Particle particle, ParticleForceGenerator fg) { ParticleForceRegistration registration = new ParticleForceRegistration(); registration.particle = particle; registration.fg = fg; registrations.Add(registration); }
public void remove(Particle particle, ParticleForceGenerator fg) { if (this.registrations.Count > 0) { ParticleForceRegistration _registration = null; foreach (var registration in this.registrations) { if (registration.particle == particle && registration.fg == fg) { _registration = registration; break; } } if (_registration != null) { this.registrations.Remove(_registration); } } }
public void UpdateForces_TheParticleForceRegistryUpdatesTheForcesOfAllItemsInItsRegistry() { var forceRegistry = new ParticleForceRegistry(); var mockParticles = new List<Mock<IParticle>>(); var mockGenerators = new List<Mock<IParticleForceGenerator>>(); for ( var i = 0; i < 3; i++) { var mockParticle = new Mock<IParticle>(MockBehavior.Strict); var mockGenerator = new Mock<IParticleForceGenerator>(MockBehavior.Strict); mockGenerator.Setup(g => g.UpdateForce(mockParticle.Object, Duration)); mockParticles.Add(mockParticle); mockGenerators.Add(mockGenerator); var registration = new ParticleForceRegistration { Generator = mockGenerator.Object, Particle = mockParticle.Object }; forceRegistry.Add(registration); } forceRegistry.UpdateForces(1.5); Assert.AreEqual(3, forceRegistry.Count); foreach (var particle in mockParticles) { particle.VerifyAll(); } foreach (var generator in mockGenerators) { generator.VerifyAll(); } }
public void UpdateForces_TheParticleForceRegistryUpdatesTheForcesOfAllItemsInItsRegistry() { var forceRegistry = new ParticleForceRegistry(); var mockParticles = new List <Mock <IParticle> >(); var mockGenerators = new List <Mock <IParticleForceGenerator> >(); for (var i = 0; i < 3; i++) { var mockParticle = new Mock <IParticle>(MockBehavior.Strict); var mockGenerator = new Mock <IParticleForceGenerator>(MockBehavior.Strict); mockGenerator.Setup(g => g.UpdateForce(mockParticle.Object, Duration)); mockParticles.Add(mockParticle); mockGenerators.Add(mockGenerator); var registration = new ParticleForceRegistration { Generator = mockGenerator.Object, Particle = mockParticle.Object }; forceRegistry.Add(registration); } forceRegistry.UpdateForces(1.5); Assert.AreEqual(3, forceRegistry.Count); foreach (var particle in mockParticles) { particle.VerifyAll(); } foreach (var generator in mockGenerators) { generator.VerifyAll(); } }