Esempio n. 1
0
    }                                   //父菜单是否可以点击

    public void Init(RectTransform rect, int count, Type t, IList dataList = null)
    {
        if (!typeof(ParentItem).IsAssignableFrom(t))
        {
            throw new Exception("传入类型必须是ParentItem的派生类");
        }
        childMenu  = transform.Find("childMenu").gameObject;
        itemRect   = rect;
        this.count = count;
        childs     = new RectTransform[this.count];
        offset     = new Vector3(0, itemRect.rect.height);
        for (int i = 0; i < this.count; i++)
        {
            childs[i] = Instantiate(itemRect, childMenu.transform);

            ParentItem parentComponent = childs[i].GetComponent(t) as ParentItem;
            if (parentComponent == null)
            {
                parentComponent = childs[i].gameObject.AddComponent(t) as ParentItem;
            }
            parentComponent.FindItem(childs[i]);
            parentComponent.FillItem(dataList[i]);
            childs[i].gameObject.SetActive(true);
        }
        childMenu.gameObject.SetActive(false);
        isOpening  = false;
        isCanClick = true;
        GetComponent <Button>().onClick.AddListener(OnButtonClick);
    }
Esempio n. 2
0
    public void CreatScrool(IDictionary info, Type t, Type t1)
    {
        if (!typeof(ParentItem).IsAssignableFrom(t))
        {
            throw new Exception("传入类型必须是ParentItem的派生类");
        }
        if (!typeof(ParentItem).IsAssignableFrom(t1))
        {
            throw new Exception("传入类型必须是ParentItem的派生类");
        }
        if (!isHorizontal)
        {
            parentOffset = new Vector3(0, parentRect.rect.height);
            childOffset  = new Vector3(0, childRect.rect.height);

            parentArr = new RectTransform[info.Count];
            cntArr    = new int[info.Count];
            //初始化content高度
            content.sizeDelta = new Vector2(content.rect.width, parentArr.Length * parentRect.rect.height);

            var Values = info.Values.GetEnumerator();
            var Keys   = info.Keys.GetEnumerator();
            int i      = 0;
            while (Keys.MoveNext())
            {
                IList list = info[Keys.Current] as IList;
                cntArr[i]    = list.Count;
                parentArr[i] = Instantiate(parentRect, content.transform);

                ParentItem parentComponent = parentArr[i].GetComponent(t) as ParentItem;
                if (parentComponent == null)
                {
                    parentComponent = parentArr[i].gameObject.AddComponent(t) as ParentItem;
                }
                parentComponent.FindItem(parentArr[i]);
                parentComponent.FillItem(Keys.Current);
                parentArr[i].localPosition -= i * parentOffset;

                parentArr[i].GetComponent <ParentMenu>().Init(childRect, list.Count, t1, list);
                int j = i;
                parentArr[i].GetComponent <Button>().onClick.AddListener(() => { OnButtonClick(j); });
                parentArr[i].gameObject.SetActive(true);
                i++;
            }
        }
    }