private void btnSelectIcon_Click(object sender, EventArgs e) { try { if (prntForm.frmBlueprints.tabCreatureItem.SelectedIndex == 0) //creature { prntForm.LoadCreatureSprite(); } else if (prntForm.frmBlueprints.tabCreatureItem.SelectedIndex == 1) //item { prntForm.LoadItemIcon(); } else //prop { prntForm.LoadPropSprite(); } } catch { MessageBox.Show("failed to load sprite...make sure to select a creature, item, or prop just before clicking this button."); } }