public static Parent GetParent(int id = 0) { var parent = new Parent() { Id = id + 2, Name = "Parent0" }; var child1 = new Child() { Id = id + 0, Name = $"Child{id + 0}" }; var child2 = new Child() { Id = id + 1, Name = $"Child{id + 1}" }; parent.AddChild(child1); parent.AddChild(child2); return(parent); }
public void should_write_a_poco() { var parentFormat = new DocumentFormat("parent"); var o = new Parent(); o.AddChild("one"); o.AddChild("于百"); var id = _fs.Save(parentFormat, o); Assert.AreEqual(new BlobId(parentFormat, 1), id); var descriptor = _fs.GetDescriptor(id); Assert.AreEqual( new FileNameWithExtension("Parent.json"), descriptor.FileNameWithExtension ); using (var stream = descriptor.OpenRead()) using (var reader = new StreamReader(stream)) { var asString = reader.ReadToEnd(); Assert.AreEqual("{\"Format\":null,\"Childs\":[{\"Value\":\"one\"},{\"Value\":\"于百\"}]}", asString); stream.Seek(0, SeekOrigin.Begin); Assert.AreEqual(0xEF, stream.ReadByte(), "Missing UTF-8 BOM"); Assert.AreEqual(0xBB, stream.ReadByte(), "Missing UTF-8 BOM"); Assert.AreEqual(0xBF, stream.ReadByte(), "Missing UTF-8 BOM"); } }
static void Main(string[] args) { Parent parent = new Parent(); parent.AddChild(); Parent childParent = parent.Children[0].Parent; parent.AddChild(); }
// <summary> // NOTE: The association set mapping view model doesn't keep a reference to the mapping model item. Instead, it // keeps it to the AssociationSet and then it can find the AssociationSetMapping as an anti-dep. We don't need to clear // or set the ModelItem property. // </summary> internal override void CreateModelItem(CommandProcessorContext cpc, EditingContext context, EFElement underlyingModelItem) { Debug.Assert(context != null, "The context argument cannot be null"); Debug.Assert(AssociationSet.AssociationSetMapping == null, "Don't call this method if we already have a mapping"); Debug.Assert(underlyingModelItem != null, "The underlyingModelItem cannot be null"); var storeEntityType = underlyingModelItem as EntityType; Debug.Assert( storeEntityType != null, "underlyingModelItem must be of type EntityType, actual type = " + underlyingModelItem.GetType().FullName); Debug.Assert(!storeEntityType.EntityModel.IsCSDL, "The storageEntityType must not be a CSDL EntityType"); Context = context; // create a context if we weren't passed one if (cpc == null) { cpc = new CommandProcessorContext( Context, EfiTransactionOriginator.MappingDetailsOriginatorId, Resources.Tx_CreateAssociationSetMapping); } // create the item var cmd1 = new CreateAssociationSetMappingCommand(MappingAssociation.Association, storeEntityType); // now try and do some match ups by name var cmd2 = new DelegateCommand( () => { Parent.AddChild(this); foreach (var child in Children) { var end = child as MappingAssociationSetEnd; if (end != null) { foreach (var child2 in end.Children) { var mesp = child2 as MappingEndScalarProperty; if (mesp != null) { var tableColumn = MappingAssociationSet.StorageEntityType.GetFirstNamedChildByLocalName(mesp.Property, true) as Property; if (tableColumn != null) { mesp.CreateModelItem(cpc, _context, tableColumn); } } } } } }); // now make the change var cp = new CommandProcessor(cpc); cp.EnqueueCommand(cmd1); cp.EnqueueCommand(cmd2); cp.Invoke(); }
private void ShowPopupOrList() { int iMin = (_items.Length > 5) ? _lineHeight * 5 : _lineHeight * _items.Length; int h = Parent.Height - Y - Height; if (_forcePopup || h < iMin) { new Thread(Modal).Start(); } else { if (h > Core.ScreenHeight / 2) { h = Core.ScreenHeight / 2; } if (h > (_items.Length * _lineHeight) + 3) { h = (_items.Length * _lineHeight) + 3; } var lstDynamic = new Listbox(Name + "_lst", _font, X, Y + Height - 1, Width - 31, h, _items) { ZebraStripe = _bZebra, ZebraStripeColor = _zebra, SelectedIndex = _selIndex }; lstDynamic.DoubleTap += (sender2, e2) => CleanUp(lstDynamic); lstDynamic.LostFocus += sender3 => CleanUp(lstDynamic, false); Parent.AddChild(lstDynamic); Parent.ActiveChild = lstDynamic; } }
private bool Validate() { try { System.Net.IPAddress.Parse(Result); } catch { Disable(); if (myMsg != null) { Parent.RemoveChild(myMsg); } myMsg = new UIMessageBox("Not a valid IP Address", "Error", true) { Size = new Vector2(192, 48) }; Parent.AddChild(myMsg); myMsg.Centre(); myMsg.Closed += delegate(object sender, EventArgs e2) { myMsg = null; Enable(); }; return(false); } return(true); }
public virtual void SetParent(Node node) { if (IsRoot && node != null) { throw new Exception("Root cannot have a parent"); } if (IsRoot) { return; } if (node == null) { throw new NullReferenceException("Parent node cannot be null!"); } if (Parent != null) //Unhook before we do anything { Parent.RemoveChild(this); } Parent = node; //Add as a child to the parent Parent.AddChild(this); }
private void Astroidgeneration(float deltatime) { //check how long it has been since last astroid created if (_stopwatch.ElapsedMilliseconds > 5000 / Game.difficulty) { //generate all the values for new astroid float XPos = _random.Next(0, Game.windowsizeX); float YPos = _random.Next(0, Game.windowsizeY); float XVel = _random.Next(-260, 260); float YVel = _random.Next(-260, 260); //randomly generate new astroid with random position and velocity Astroid astroid = new Astroid(XPos, YPos, XVel, YVel); //checks if astroid will spawn on player if (astroid.Hitbox.DetectCollision(Player.Instance.hitbox)) { return; } //add astroid to root Parent.AddChild(astroid); //add to the astroid list Game.AstroidList.Add(astroid); //restart astroid timer _stopwatch.Restart(); } }
// Gets off the tank and pilot moves on its own public void ExitTank(float deltaTime) { if (Input.IsKeyPressed(88) && isEntered) { RemoveChild(bodyTank); Parent.AddChild(bodyTank); bodyTank.X = XAbsolute; bodyTank.Y = YAbsolute; AddChild(_texture); AddChild(_hitbox); // Grabs Tank's Rotation bodyTank.Rotate(GetRotation()); // Grabs Pilots Rotation Rotate(-GetRotation()); Vector3 tankDirection = bodyTank.GetDirectionAbsolute() * 250f; bodyTank.XVelocity = -tankDirection.x; bodyTank.YVelocity = tankDirection.y; bodyTank.XVelocity = 0; bodyTank.YVelocity = 0; bodyTank.YAcceleration = 0; isEntered = false; } }
private void Initialise() { children = new List <Control>(); childrenReadOnly = new ReadOnlyCollection <Control>(children); focusedBy = new List <ActorFocus>(); focusedByReadOnly = new ReadOnlyCollection <ActorFocus>(focusedBy); Gestures = new GestureGroup(UserInterface); isVisible = true; LikesHavingFocus = true; FocusPriority = 100; if (Parent != null) { Parent.strataOffsetCount++; Strata = new ControlStrata() { Layer = Layer.Parent, Offset = Parent.Strata.Offset + Parent.strataOffsetCount }; Parent.AddChild(this); } else { Strata = new ControlStrata() { Layer = Layer.Medium, Offset = 0 }; } }
public override void Initialize() { base.Initialize(); txLockedGame = AssetLoader.LoadTexture("lockedgame.png"); txIncompatibleGame = AssetLoader.LoadTexture("incompatible.png"); txPasswordedGame = AssetLoader.LoadTexture("passwordedgame.png"); panelGameInformation = new GameInformationPanel(WindowManager); panelGameInformation.Name = "panelGameInformation"; panelGameInformation.BackgroundTexture = AssetLoader.LoadTexture("cncnetlobbypanelbg.png"); panelGameInformation.DrawMode = ControlDrawMode.UNIQUE_RENDER_TARGET; panelGameInformation.Initialize(); panelGameInformation.ClearInfo(); panelGameInformation.Disable(); panelGameInformation.InputEnabled = false; panelGameInformation.Alpha = 0f; Parent.AddChild(panelGameInformation); // make this a child of our parent so it's not drawn on our rendertarget HoveredIndexChanged += GameListBox_HoveredIndexChanged; hoverOnGameColor = AssetLoader.GetColorFromString( ClientConfiguration.Instance.HoverOnGameColor); loadedGameTextWidth = (int)Renderer.GetTextDimensions(LOADED_GAME_TEXT, FontIndex).X; }
//Starts the game private void StartGame() { //the interface Interface _interface = new Interface(); //Adds the interface Parent.AddChild(_interface); BossFightController level = new BossFightController(Parent, _startingStage); Parent.AddChild(level); //player items Player _player = new Player(_interface, Parent, _skins[_selectedSkinNum], _weenieMode); //Adds the players sprite and adds the player to the scene Parent.AddChild(_player); //Places the player _player.X = 390f; _player.Y = 500f; level.StartUp(); Collectable collect = new Collectable(100, 400, "shootSpeed", "GFX/Powerup.png"); Parent.AddChild(collect); //The menu deletes itself after starting the game to not hog space. Parent.RemoveChild(this); }
private void CreateFlameSprite(Vector3 pos) { var tf = Matrix.CreateTranslation(pos - (Parent as GameComponent).Position); SoundManager.PlaySound(ContentPaths.Audio.fire, pos, true, 1.0f); var sprite = Parent.AddChild(new AnimatedSprite(Manager, "Flame", tf) { OrientationType = AnimatedSprite.OrientMode.Spherical, LightsWithVoxels = false }) as AnimatedSprite; var frames = new List <Point>() { new Point(0, 0), new Point(1, 0), new Point(2, 0), new Point(3, 0) }; frames.Shuffle(); var animation = Library.CreateAnimation(new SpriteSheet(ContentPaths.Particles.more_flames, 32), frames, "Flames"); animation.FrameHZ = MathFunctions.Rand(8.0f, 20.0f); animation.Loops = true; sprite.AddAnimation(animation); sprite.SetCurrentAnimation("Flames", true); sprite.SetFlag(Flag.ShouldSerialize, false); sprite.AnimPlayer.Play(animation); FlameSprites.Add(sprite); }
public override AbilityExecution CreateExecution() { var abilityExecution = Parent.AddChild <SkillExecution_1006>(this); abilityExecution.AddComponent <UpdateComponent>(); return(abilityExecution); }
public void EndMapping() { UserNick = UserNick.ToUserDisplayName((UserClass)UserClass); if (!IsRead) { Flags |= NodeFlags.Highlight; } DisplaySubject = Subject; if (IsChild) { if (!Parent.AddChild(this)) { // Если дочерняя ветка не найдена, а это происходит если ветка // "оборвана", добавляем ее в корень темы. ParentID = Parent.ID; var ok = Parent.AddChild(this); Trace.Assert(ok, "Сбой при добавлении подветки."); } _reNum = Parent._reNum + 1; if (IsMarked) { IsMarked = false; SetMarked(true); } if (Moderatorials > 0) { var cur = Parent; while (cur.Parent != null) { cur.RepliesModeratorials += Moderatorials; cur = cur.Parent; } } DisplaySubject = _reSubj.FormatStr(UserNick, !IsAutoReSubj(Subject, Parent.Subject) ? Subject : "Re[{0}]".FormatStr(_reNum)); } if (IsUnread) { Flags = Flags & ~NodeFlags.Highlight; SetUnread(true); if (!IsChild && RepliesUnread > 0) { RepliesUnread--; } } }
public Control(IComposition parent) { this.Parent = parent; if (null != parent) { Parent.AddChild(this); } }
void RecreateCurrentWidget(object state) { // you can call this like this // AfterUiEvents.AddAction(new AfterUIAction(RecreateCurrentWidget)); Parent.AddChild(new EditConnectionWidget((ConnectionWindow)Parent, Parent, ActivePrinter)); Parent.RemoveChild(this); }
public Schedulable <T> ContinueWithCoroutine(IScheduler scheduler, Func <IEnumerator> starter) { var func = CoroutineFunctor.Create(() => default(T), _ => starter()); var schedulable = new Schedulable <T>(scheduler, func); Parent.AddChild(schedulable); return(schedulable); }
public CancellationScope Push() { Parent = Current; Parent.AddChild(this); CallContext.LogicalSetData("CancellationScope", this); return(Parent); }
protected sealed override void OnAddChild(VisualNode widget, Element nativeControl) { if (nativeControl is Page page) { ContainerPage = page; } Parent.AddChild(this, nativeControl); }
/// <summary> /// Initializes the instance with its default attribute values. /// </summary> protected BaseInstanceState(NodeState parent, NodeClass nodeClass, QualifiedName browseName) : base(nodeClass, browseName) { if (parent == null) { return; } Parent = (BaseInstanceState)parent; Parent.AddChild(this); }
public override async Task <int> OnHandleAsync(ISampleUnitOfWork uow, AddSomethingCommand command) { var newRecord = new Parent(command.SomeNewData); newRecord.AddChild(newRecord.Description); var inserted = await uow.Parents.InsertAsync(newRecord); return(inserted.Id); }
protected override void OnParentAdd() { if (_UseParentCoordinates) { for (int i = 0; i < Children.Count; i++) { Parent.AddChild(Children[i]); } } }
public SyntaxNode(SyntaxNode parent, int index, object value, SyntaxKind kind) { this.instanceId = Guid.NewGuid(); this.Parent = parent; this.Index = index; this.Value = value; Kind = kind; this.Children = new List <SyntaxNode>(); Parent?.AddChild(this); }
public Node(String name, T parent) { Parent = parent; Name = name; Children = new Dictionary <String, T>(); if (Parent != null) { Parent.AddChild(this as T); } }
protected override void OnInitialized() { if (Parent == null) { throw new ApplicationException($"Required cascading value of type \"{nameof(LxSidebar)}\" wasn't supplied."); } Parent.AddChild(this); NavManager.LocationChanged += OnLocationChanged; }
internal override void CreateModelItem(CommandProcessorContext cpc, EditingContext context, EFElement underlyingModelItem) { Debug.Assert(context != null, "context must not be null"); Debug.Assert(Condition == null, "Don't call this method if we already have a ModelItem"); Debug.Assert(MappingStorageEntityType.StorageEntityType != null, "The parent item isn't set up correctly"); Debug.Assert(underlyingModelItem != null, "underlyingModelItem must not be null"); var tableColumn = underlyingModelItem as Property; Debug.Assert( tableColumn != null, "underlyingModelItem must be of type Property, actual type = " + underlyingModelItem.GetType().FullName); // store this off in case we have recover the condition later (if it moves to another ETM on us) _modelItemColumnName = tableColumn.LocalName.Value; Context = context; // local shortcuts EntityType entityType = MappingConceptualEntityType.ConceptualEntityType; // create a context if we weren't passed one if (cpc == null) { cpc = new CommandProcessorContext( Context, EfiTransactionOriginator.MappingDetailsOriginatorId, Resources.Tx_CreateCondition); } // use empty string as a default condition value var cmd = new CreateFragmentConditionCommand(entityType, tableColumn, null, String.Empty); // set up our post event to fix up the view model cmd.PostInvokeEvent += (o, eventsArgs) => { var cond = cmd.CreatedCondition; Debug.Assert(cond != null, "cmd failed to create Condition"); // fix up our view model ModelItem = cond; Parent.AddChild(this); }; try { // now make the change var cp = new CommandProcessor(cpc, cmd); cp.Invoke(); } catch { ModelItem = null; Parent.RemoveChild(this); throw; } }
/// <summary> /// Creates a new instance of the <see cref="Folder" /> class and adds itself to the child collection of the provided /// <paramref name="parent" /> /// </summary> /// <param name="parent">The parent of the folder</param> /// <param name="name">The name of the folder</param> public Folder(ProfileElement parent, string name) : base(parent.Profile) { FolderEntity = new FolderEntity(); EntityId = Guid.NewGuid(); Parent = parent ?? throw new ArgumentNullException(nameof(parent)); Profile = Parent.Profile; Name = name; Parent.AddChild(this); }
/// <summary> /// Add new entity node as sibling adjacent to this node /// </summary> /// <param name="item">Entity to add</param> /// <param name="adjacency">Specifies which side to place the node</param> /// <returns></returns> public virtual TNode AddAtAdjacentPosition(TItem item, Adjacency adjacency) { if (IsRoot) { throw new InvalidOperationException("Cannot insert at root level"); } var insertIndex = OrderIndex + (adjacency == Adjacency.Before ? 0 : 1); return(Parent.AddChild(item, insertIndex)); }
void AddChild(DocumentDesign design) { Parent?.AddChild(design); if (decendentsAndSelf.ContainsKey(design.Discriminator)) { throw new InvalidOperationException($"Discriminator '{design.Discriminator}' is already in use."); } decendentsAndSelf.Add(design.Discriminator, design); }
public void should_write_a_poco() { var parentFormat = new DocumentFormat("parent"); var o = new Parent(); o.AddChild("one"); o.AddChild("于百"); var id = _fs.Save(parentFormat, o); Assert.AreEqual(new BlobId(parentFormat, 1), id); var descriptor = _fs.GetDescriptor(id); Assert.AreEqual( new FileNameWithExtension("Parent.json"), descriptor.FileNameWithExtension ); using(var stream = descriptor.OpenRead()) using (var reader = new StreamReader(stream)) { var asString = reader.ReadToEnd(); Assert.AreEqual("{\"Format\":null,\"Childs\":[{\"Value\":\"one\"},{\"Value\":\"于百\"}]}", asString); stream.Seek(0, SeekOrigin.Begin); Assert.AreEqual(0xEF, stream.ReadByte(), "Missing UTF-8 BOM"); Assert.AreEqual(0xBB, stream.ReadByte(), "Missing UTF-8 BOM"); Assert.AreEqual(0xBF, stream.ReadByte(), "Missing UTF-8 BOM"); } }