public async Task <IActionResult> PutInfo(int id, Info info) { if (id != info.infoId) { return(BadRequest()); } _context.Entry(info).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!InfoExists(info.infoId)) { return(NotFound()); } else { throw; } } return(Ok()); }
public async Task <IActionResult> PutSponsors(int id, Sponsors sponsors) { if (id != sponsors.sponsorId) { return(BadRequest()); } _context.Entry(sponsors).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!SponsorsExists(sponsors.sponsorId)) { return(NotFound()); } else { throw; } } return(Ok()); }
public async Task <IActionResult> PutBloc(int id, Bloc bloc) { if (id != bloc.blocId) { return(BadRequest()); } _context.Entry(bloc).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!BlocExists(bloc.blocId)) { return(NotFound()); } else { throw; } } return(Ok()); }
public async Task <IActionResult> PutTeam(int id, Team team) { if (id != team.teamId) { return(BadRequest()); } _context.Entry(team).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!PositionExists(team.teamId)) { return(NotFound()); } else { throw; } } return(Ok()); }
public async Task <IActionResult> PutRol(int id, Rol rol) { if (id != rol.rolId) { return(BadRequest()); } _context.Entry(rol).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!RolExists(rol.rolId)) { return(NotFound()); } else { throw; } } return(Ok()); }