Esempio n. 1
0
    private void updateAvatar()
    {
        if (character == null)
        {
            character = new GameObject();
        }
        character.SetActive(true);
        mainPaperdoll = character.GetComponent <Paperdoll>();
        if (mainPaperdoll == null)
        {
            mainPaperdoll = character.AddComponent <Paperdoll>();
        }

        KFAnimation kf         = animationNif.getActiveAnimation();
        string      animString = kf.sequencename;

        if (kf.sequencename.StartsWith("mount"))
        {
            animString = kf.sequencename;
        }
        else
        {
            if (kf.sequencename.Contains("mount_"))
            {
                animString = kf.sequencename.Substring(kf.sequencename.IndexOf("mount"));
            }
        }
        Debug.Log("setting avatar animation to:" + animString);
        mainPaperdoll.animOverride = animString;
        mainPaperdoll.setKFBPostFix("mount");
        mainPaperdoll.setGender("male");
        mainPaperdoll.setRace("human");
        mainPaperdoll.animSpeed               = this.animationNif.animSpeed;
        character.transform.parent            = this.nifmodel.transform;
        character.transform.localPosition     = new Vector3(0, 0, 0);
        character.transform.localRotation     = Quaternion.identity;
        mainPaperdoll.transform.localRotation = Quaternion.identity;
        //mainPaperdoll.setAppearenceSet(1044454339);

        int key = ProgramSettings.get("MOUNT_AVATAR_KEY", 736798136);    //

        mainPaperdoll.setAppearenceSet(key);
        mainPaperdoll.zeroFrame();
        this.animationNif.zeroFrame();
    }
Esempio n. 2
0
    public void updateAnimationSet()
    {
        string animSet = animationSetDropdown.options[animationSetDropdown.value].text;

        if (animSet.Equals("unarmed"))
        {
            animSet = "";
        }
        paperDoll.setKFBPostFix(animSet);

        ClothingItemRenderer[] renderers = panelUpdater.getPanelRenderers();
        foreach (ClothingItemRenderer r in renderers)
        {
            if (r.previewPaperdoll != null)
            {
                r.previewPaperdoll.setKFBPostFix(animSet);
                r.refresh();
            }
        }
        // reapply the costume
        changeAppearance();
    }