private async void UserControl_Loaded(object sender, RoutedEventArgs e) { window = Window.GetWindow(this); context = this.DataContext as PanelWindowViewModel; if (window != null) { window.Closing += window_Closing; window.Closed += WindowOnClosed; await AnimateIn(); } }
/// <summary> /// Default constructor /// </summary> public WindowModel() { BevelPanelContext = new PanelWindowViewModel(); }