void Start() { PanelUI1.SetActive(false); PanelUI2.SetActive(false); PanelUI3.SetActive(false); PanelUI4.SetActive(false); active = false; }
void Update() { //PLAYER 1 if (Input.GetButton(InputP1)) { active = true; } else { active = false; } if (active == true) { PanelUI1.SetActive(true); } else { PanelUI1.SetActive(false); } //PLAYER 2 if (Input.GetButton(InputP2)) { active = true; } else { active = false; } if (active == true) { PanelUI2.SetActive(true); } else { PanelUI2.SetActive(false); } //PLAYER 3 if (Input.GetButton(InputP3)) { active = true; } else { active = false; } if (active == true) { PanelUI3.SetActive(true); } else { PanelUI3.SetActive(false); } //PLAYER 4 if (Input.GetButton(InputP4)) { active = true; } else { active = false; } if (active == true) { PanelUI4.SetActive(true); } else { PanelUI4.SetActive(false); } if (Input.GetButtonDown(InputP1) || Input.GetButtonDown(InputP2) || Input.GetButtonDown(InputP3) || Input.GetButtonDown(InputP4)) { SoundManager.PlaySound("TaskMap"); } }