Esempio n. 1
0
    public void WinGame()
    {
        youWin.SetActive(true);
        // scoreText.SetActive(true);
        board.current     = GameState.win;
        currentCounterVal = 0;
        counter.text      = "" + currentCounterVal;
        PanelOverlay fade = FindObjectOfType <PanelOverlay>();

        fade.GameOver();
    }
Esempio n. 2
0
    public void LoseGame()
    {
        youLose.SetActive(true);
        // scoreText.SetActive(true);
        board.current = GameState.lose;
        Debug.Log("Timer done.");
        currentCounterVal = 0;
        counter.text      = "" + currentCounterVal;
        PanelOverlay fade = FindObjectOfType <PanelOverlay>();

        fade.GameOver();
    }