Esempio n. 1
0
 // Use this for initialization
 void Start()
 {
     isActive          = true;
     isReplace         = false;
     isWait            = false;
     thisCollider      = this.GetComponent <Collider2D> ();
     btnArray          = this.GetComponentsInChildren <Button> ();
     objectsController = GameObject.Find("ObjectsController").GetComponent <ObjectsController> ();
     parentPanelFrames = GameObject.Find("PanelFrames").GetComponent <PanelFramesScript> ();
 }
Esempio n. 2
0
 public void BtnRemove_Click()
 {
     if (objectsController.isAllObjectWaitRequest == false)
     {
         PanelFramesScript panelFrames = parentPanelFrames.GetComponent <PanelFramesScript> ();
         // フレームが2つ以上ある場合,自フレームを削除する
         if (panelFrames.FrameCount > 1)
         {
             panelFrames.isFramePlayingDestroyAnimation = true;
             this.GetComponent <Animator> ().SetBool("isDestroy", true);
         }
         // 1フレームのみの場合,そのフレームを初期化する
         else
         {
             objectsController.motionData.FrameInitialize(0);
             parentPanelFrames.ChildFrameImgClick(0);
         }
     }
 }
 // Use this for initialization
 void Start()
 {
     isActive = true;
     isReplace = false;
     isWait = false;
     thisCollider = this.GetComponent<Collider2D> ();
     btnArray = this.GetComponentsInChildren<Button> ();
     objectsController = GameObject.Find ("ObjectsController").GetComponent<ObjectsController> ();
     parentPanelFrames = GameObject.Find ("PanelFrames").GetComponent<PanelFramesScript> ();
 }