private void CreatePanels() { _panelLeft.AddUIComponent <RainProbabilityDayPanel>(); _panelLeft.CreateSpace(1.0f, 5.0f); _panelLeft.AddUIComponent <RainProbabilityNightPanel>(); _panelLeft.CreateSpace(1.0f, 5.0f); _panelLeft.AddUIComponent <FogProbabilityDayPanel>(); _panelLeft.CreateSpace(1.0f, 5.0f); _panelLeft.AddUIComponent <FogProbabilityNightPanel>(); _panelLeft.CreateSpace(1.0f, 5.0f); _panelLeft.AddUIComponent <NorthernLightsProbabilityPanel>(); _panelLeft.CreateSpace(1.0f, 5.0f); _panelCenter.AddUIComponent <MinTemperatureDayPanel>(); _panelCenter.CreateSpace(1.0f, 5.0f); _panelCenter.AddUIComponent <MaxTemperatureDayPanel>(); _panelCenter.CreateSpace(1.0f, 5.0f); _panelCenter.AddUIComponent <MinTemperatureNightPanel>(); _panelCenter.CreateSpace(1.0f, 5.0f); _panelCenter.AddUIComponent <MaxTemperatureNightPanel>(); _panelCenter.CreateSpace(1.0f, 5.0f); _panelRight.AddUIComponent <MinTemperatureRainPanel>(); _panelRight.CreateSpace(1.0f, 5.0f); _panelRight.AddUIComponent <MaxTemperatureRainPanel>(); _panelRight.CreateSpace(1.0f, 5.0f); _panelRight.AddUIComponent <MinTemperatureFogPanel>(); _panelRight.CreateSpace(1.0f, 5.0f); _panelRight.AddUIComponent <MaxTemperatureFogPanel>(); _panelRight.CreateSpace(1.0f, 5.0f); }
private void CreateLeftSideTexturePanels() { _panelLeft.AddUIComponent <GrassDiffusePanel>(); _panelLeft.CreateSpace(1.0f, 5.0f); _panelLeft.AddUIComponent <RuinedDiffusePanel>(); _panelLeft.CreateSpace(1.0f, 5.0f); _panelLeft.AddUIComponent <GravelDiffusePanel>(); _panelLeft.CreateSpace(1.0f, 5.0f); }
private void CreateRightSideTexturePanels() { _panelRight.AddUIComponent <PavementDiffusePanel>(); _panelRight.CreateSpace(1.0f, 5.0f); _panelRight.AddUIComponent <OilDiffusePanel>(); _panelRight.CreateSpace(1.0f, 5.0f); _panelRight.AddUIComponent <OreDiffusePanel>(); _panelRight.CreateSpace(1.0f, 5.0f); }
private void CreateMiddleTexturePanels() { _panelCenter.AddUIComponent <CliffDiffusePanel>(); _panelCenter.CreateSpace(1.0f, 5.0f); _panelCenter.AddUIComponent <SandDiffusePanel>(); _panelCenter.CreateSpace(1.0f, 5.0f); _panelCenter.AddUIComponent <CliffSandNormalPanel>(); _panelCenter.CreateSpace(1.0f, 5.0f); }
private void CreateRightSideTexturePanels() { _panelRight.AddUIComponent <BuildingFloorDiffusePanel>(); _panelRight.CreateSpace(1.0f, 5.0f); _panelRight.AddUIComponent <BuildingBurntDiffusePanel>(); _panelRight.CreateSpace(1.0f, 5.0f); _panelRight.AddUIComponent <BuildingAbandonedDiffusePanel>(); _panelRight.CreateSpace(1.0f, 5.0f); _panelRight.AddUIComponent <LightColorPalettePanel>(); }
private void CreateLeftSideTexturePanels() { _panelLeft.AddUIComponent <UpwardRoadDiffusePanel>(); _panelLeft.CreateSpace(1.0f, 5.0f); _panelLeft.AddUIComponent <DownwardRoadDiffusePanel>(); _panelLeft.CreateSpace(1.0f, 5.0f); _panelLeft.AddUIComponent <BuildingBaseDiffusePanel>(); _panelLeft.CreateSpace(1.0f, 5.0f); _panelLeft.AddUIComponent <BuildingBaseNormalPanel>(); }
private void CreateLoadLutsPanel() { _loadLutPanel = AddUIComponent <PanelBase>(); _loadLutPanel.Setup("Select Mix Panel", 350.0f, 0.0f, 5, true, LayoutDirection.Vertical, LayoutStart.TopLeft, "WhiteRect"); _loadLutPanel.color = UIColorGrey; _loadLutPanel.CreateSpace(0.0f, 0.01f); CreateLabel(_loadLutPanel, Translation.Instance.GetTranslation(TranslationID.LABEL_SELECTLUT)); _loadLutPanel.CreateSpace(0.0f, 0.01f); CreateDropDown(); _loadLutPanel.CreateSpace(0.0f, 0.01f); RefreshDropdown(); }
private void CreateColorsPanel() { _colorsPanel = AddUIComponent <PanelBase>(); _colorsPanel.Setup("Colors Panel", 360.0f, 0.0f, 0, true, LayoutDirection.Vertical); _waterCleanColorPanel = _colorsPanel.AddUIComponent <WaterCleanPanel>(); _waterCleanColorPanel.EventVisibilityChanged += OnColorPanelVisibilityChanged; _space1 = _colorsPanel.CreateSpace(1.0f, 5.0f); _waterUnderColorPanel = _colorsPanel.AddUIComponent <WaterUnderPanel>(); _waterUnderColorPanel.EventVisibilityChanged += OnColorPanelVisibilityChanged; _space2 = _colorsPanel.CreateSpace(1.0f, 5.0f); _waterDirtyColorPanel = _colorsPanel.AddUIComponent <WaterDirtyPanel>(); _waterDirtyColorPanel.EventVisibilityChanged += OnColorPanelVisibilityChanged; _colorsPanel.CreateSpace(1.0f, 5.0f); }
private void CreateSaveMixPanel() { _saveMixPanel = AddUIComponent <PanelBase>(); _saveMixPanel.Setup("Save Mix Panel", 350.0f, 0.0f, 5, true, LayoutDirection.Vertical, LayoutStart.TopLeft, "WhiteRect"); _saveMixPanel.color = UIColorGrey; _saveMixPanel.CreateSpace(0.0f, 0.01f); CreateLabel(_saveMixPanel, Translation.Instance.GetTranslation(TranslationID.LABEL_SAVEMIX)); _saveMixPanel.CreateSpace(0.0f, 0.01f); CreateTextField(); _saveMixPanel.CreateSpace(0.0f, 0.01f); if (Application.platform == RuntimePlatform.OSXPlayer) { CreateDisableCompileCheckbox(); _saveMixPanel.CreateSpace(0.0f, 0.01f); } CreateSaveButton(); _saveMixPanel.CreateSpace(0.0f, 5.0f); }
private void CreatePanels() { _panelLeft.AddUIComponent <LongitudePanel>(); _panelLeft.CreateSpace(1.0f, 5.0f); _panelLeft.AddUIComponent <LatitudePanel>(); _panelLeft.CreateSpace(1.0f, 5.0f); _panelLeft.AddUIComponent <SunSizePanel>(); _panelLeft.CreateSpace(1.0f, 5.0f); _panelLeft.AddUIComponent <SunAnisotropyPanel>(); _panelLeft.CreateSpace(1.0f, 5.0f); _panelLeft.AddUIComponent <ExposurePanel>(); _panelLeft.CreateSpace(1.0f, 5.0f); _panelCenter.AddUIComponent <RayleighPanel>(); _panelCenter.CreateSpace(1.0f, 5.0f); _panelCenter.AddUIComponent <MiePanel>(); _panelCenter.CreateSpace(1.0f, 5.0f); _panelCenter.AddUIComponent <StarsIntensityPanel>(); _panelCenter.CreateSpace(1.0f, 5.0f); _panelCenter.AddUIComponent <OuterSpaceIntensityPanel>(); _panelCenter.CreateSpace(1.0f, 5.0f); _panelCenter.AddUIComponent <MoonSizePanel>(); _panelCenter.CreateSpace(1.0f, 5.0f); _skyTint = _panelRight.AddUIComponent <SkyTintPanel>(); _skyTint.EventVisibilityChanged += OnColorPanelVisibilityChanged; _earlyNightZenithColor = _panelRight.AddUIComponent <EarlyNightZenithPanel>(); _earlyNightZenithColor.EventVisibilityChanged += OnColorPanelVisibilityChanged; _lateNightZenithColor = _panelRight.AddUIComponent <LateNightZenithPanel>(); _lateNightZenithColor.EventVisibilityChanged += OnColorPanelVisibilityChanged; _nightHorizonColor = _panelRight.AddUIComponent <NightHorizonPanel>(); _nightHorizonColor.EventVisibilityChanged += OnColorPanelVisibilityChanged; _moonInnerCorona = _panelRight.AddUIComponent <MoonInnerCoronaPanel>(); _moonInnerCorona.EventVisibilityChanged += OnColorPanelVisibilityChanged; _moonOuterCorona = _panelRight.AddUIComponent <MoonOuterCoronaPanel>(); _moonOuterCorona.EventVisibilityChanged += OnColorPanelVisibilityChanged; _moonTexture = _panelRight.AddUIComponent <MoonTexturePanel>(); }
private void CreateSelectMixPanel() { _selectMixPanel = AddUIComponent <PanelBase>(); _selectMixPanel.Setup("Select Mix Panel", 350.0f, 0.0f, 5, true, LayoutDirection.Vertical, LayoutStart.TopLeft, "WhiteRect"); _selectMixPanel.color = UIColorGrey; _selectMixPanel.CreateSpace(0.0f, 0.01f); CreateLabel(_selectMixPanel, Translation.Instance.GetTranslation(TranslationID.LABEL_SELECTMIX)); _selectMixPanel.CreateSpace(0.0f, 0.01f); CreateDropDown(); _selectMixPanel.CreateSpace(0.0f, 0.01f); CreateUseAsDefaultCheckbox(); _selectMixPanel.CreateSpace(0.0f, 0.01f); CreateLoadButton(); _selectMixPanel.CreateSpace(0.0f, 5.0f); CreateSubscribeButton(); _selectMixPanel.CreateSpace(0.0f, 5.0f); RefreshDropdown(); }