public static void GenerateGenericPBNColorCellRow(int numCells, PaintByNumbers pbn, Vector2 startPos) { if (numCells > 0) { for (int i = 0; i < numCells; i++) { PBNColorCell newCell = InstantiatePBNColorCell(i, pbn); newCell.SetColor(Color.white); newCell.transform.SetParent(pbn.transform); newCell.rectTransform.position = new Vector2(startPos.x + 100 * i, startPos.y); } } }
public override void InitializeColorCell(PaintByNumbers reference, int num) { base.InitializeColorCell(reference, num); GetNumberToDisplay(); }