void Start() { var masterDb = new SqliteDatabase("master.sqlite3"); masterDb.ForceUpdateDatabaseSchema(); var userDb = new SqliteDatabase("user.sqlite3"); userDb.UpdateDatabaseSchema(); var cpyStartPage = _startPageFactory.Create(); _pageManager.ChangePage(cpyStartPage); }
public void AddGroupButton(string name, string memberAmount) { amountGroupButton++; GameObject groupObject = Instantiate(groupButton, groupsPagePanel); groupObject.GetComponent <GroupButton>().groupName.text = name; groupObject.GetComponent <GroupButton>().groupNumber.text = memberAmount; groupObject.GetComponent <Button>().onClick.AddListener(() => pageManager.ChangePage(3)); int groupNumber = amountGroupButton - 1; groupObject.GetComponent <GroupButton>().SetGroupNumber(this, groupNumber); informationalText.gameObject.SetActive(false); }
public void CreateSession() { sessionManager.AddSession(dayInput.value, hourInput.value, minuteInput.value, durationInput.value); pageManager.ChangePage(3); }
public void CreateGroup() { groupManager.AddGroup(nameInput.text, descriptionInput.text); pageManager.ChangePage(2); groupManager.AddGroupButton(nameInput.text, "1"); }