Esempio n. 1
0
    // Update is called once per frame
    void Update()
    {
        currentTime       -= 1 * Time.deltaTime;
        countdownText.text = currentTime.ToString("0");


        if (currentTime <= 0)
        {
            currentTime = 0;
            Ball.FindObjectOfType <Ball>().cnt = 0;
            PaddleMovement.FindObjectOfType <PaddleMovement>().cnt = 0;
        }
        if (currentTime <= 0)
        {
            FindObjectOfType <GameManager>().gameon();
        }
    }
Esempio n. 2
0
    //public GameObject StartTimer;


    void Start()
    {
        Ball.FindObjectOfType <Ball>().cnt = 1;
        PaddleMovement.FindObjectOfType <PaddleMovement>().cnt = 1;
        currentTime = startingTime;
    }