Esempio n. 1
0
        /// <summary>
        /// Kicks the player with the specified reason.
        /// </summary>
        /// <param name="reason">The reason.</param>
        public void Kick(string reason)
        {
            IsBeingKicked = true;

            PacketQueue.WritePacketNowAndFlush(new PacketDisconnectPlayer(0xFF, reason));

            PacketQueue.Stop();

            PacketQueue.CloseConnection();

            Dispose();
        }