static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 1) { PackSystem.DragUI gen_ret = new PackSystem.DragUI(); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to PackSystem.DragUI constructor!")); }
static int _m_HideDrag(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PackSystem.DragUI gen_to_be_invoked = (PackSystem.DragUI)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.HideDrag( ); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_SetPosition(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); PackSystem.DragUI gen_to_be_invoked = (PackSystem.DragUI)translator.FastGetCSObj(L, 1); { UnityEngine.Vector2 _position; translator.Get(L, 2, out _position); gen_to_be_invoked.SetPosition(_position); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }