private void Game() { GameClient = new PackClient(56636, 0); GameClient.OnReceive += this.GameReceive; GameClient.OnConnect += this.GameConnect; GameClient.Connect("192.168.0.3", 29000); }
public void Start(string _address, int _port) { LinkClient.Connect(_address, _port); Heartbeat = new Timer(HeartCallBack, null, 0, 8000); }