Esempio n. 1
0
        public GameView()
        {
            InitializeComponent();

            #region Crear Jugador
            pacMan         = new PacManModel();
            pacMan.x_value = rnd.Next(1, 900 - 16);
            pacMan.y_value = rnd.Next(1, 900 - 16);
            #endregion

            #region Crear fantasmas
            phantoms = new PhantomModel[]
            {
                new PhantomModel()
                {
                    Color   = "Pink",
                    x_value = rnd.Next(1, 900 - 16),
                    y_value = rnd.Next(1, 900 - 16)
                },
                new PhantomModel()
                {
                    Color   = "Red",
                    x_value = rnd.Next(1, 900 - 16),
                    y_value = rnd.Next(1, 900 - 16)
                }
            };
            #endregion
        }
Esempio n. 2
0
        public void StartNewGame(string playername = "player 1")
        {
            #region Crear Jugador
            pacMan         = new PacManModel();
            pacMan.x_value = rnd.Next(1, 900);
            pacMan.y_value = rnd.Next(1, 900);
            #endregion

            #region Crear fantasmas
            phantoms = new PhantomModel[]
            {
                new PhantomModel()
                {
                    Color   = "Pink",
                    x_value = rnd.Next(1, 900),
                    y_value = rnd.Next(1, 900)
                },
                new PhantomModel()
                {
                    Color   = "Red",
                    x_value = rnd.Next(1, 900),
                    y_value = rnd.Next(1, 900)
                }
            };
            #endregion

            while (pacMan.IsAlive)
            {
            }
        }