public MPIGreedyCD(Intracommunicator comm, Rectangle totalSize, Rectangle imageSection, float[,] psf) { this.comm = comm; this.imageSection = imageSection; psf2 = PSF.CalcPSFSquared(psf); aMap = PSF.CalcAMap(psf, totalSize, imageSection); }
/// <summary> /// /// </summary> /// <param name="totalSize"></param> /// <param name="psf"></param> /// <param name="processorCount">Number of async. processors to use</param> /// <param name="concurrentIterations">Number of async iterations each processor performs in one active set iteration</param> /// <param name="searchFraction"></param> public ParallelCoordinateDescent(Rectangle totalSize, float[,] psf, int processorCount = 8, int concurrentIterations = 1000, float searchFraction = 0.1f) { this.totalSize = totalSize; this.psf = psf; this.psf2 = PSF.CalcPSFSquared(psf); this.aMap = PSF.CalcAMap(psf, totalSize); this.processorCount = processorCount; this.concurrentIterations = concurrentIterations; this.searchFraction = searchFraction; }
public ApproxFast(Rectangle totalSize, float[,] psf, int threadCount, int blockSize, float randomFraction, float searchFraction, bool useCDColdStart, bool useAcceleration = true, bool useRestarting = true) { this.totalSize = totalSize; this.psf = psf; this.psf2 = PSF.CalcPSFSquared(psf); MaxLipschitz = (float)PSF.CalcMaxLipschitz(psf); this.aMap = PSF.CalcAMap(psf, totalSize); this.threadCount = threadCount; this.blockSize = blockSize; this.randomFraction = randomFraction; this.searchFraction = searchFraction; this.useAcceleration = useAcceleration; this.useRestarting = useRestarting; }
public void ResetLipschitzMap(float[,] psf) { var psf2Local = PSF.CalcPSFSquared(psf); var maxFull = Residuals.GetMax(psf2Local); MaxLipschitz = maxFull; aMap = PSF.CalcAMap(psf, patch); var maxCut = Residuals.GetMax(psf2); for (int i = 0; i < psf2.GetLength(0); i++) { for (int j = 0; j < psf2.GetLength(1); j++) { psf2[i, j] *= (maxFull / maxCut); } } }
public void ResetAMap(float[,] psf) { var psf2Local = PSF.CalcPSFSquared(psf); var maxFull = Residuals.GetMax(psf2Local); aMap = PSF.CalcAMap(psf, totalSize); this.psf = psf; var maxCut = Residuals.GetMax(psf2); for (int i = 0; i < psf2.GetLength(0); i++) { for (int j = 0; j < psf2.GetLength(1); j++) { psf2[i, j] *= (maxFull / maxCut); } } }
public bool DeconvolveApprox(float[,] xImage, float[,] residuals, float[,] psf, float lambda, float alpha, Random random, int blockSize, int threadCount, int maxIteration = 100, float epsilon = 1e-4f, bool coldStart = false) { var xExplore = Copy(xImage); var xCorrection = new float[xImage.GetLength(0), xImage.GetLength(1)]; //calculate gradients for each pixel var PSFCorr = PSF.CalcPaddedFourierCorrelation(psf, new Rectangle(0, 0, residuals.GetLength(0), residuals.GetLength(1))); var gExplore = Residuals.CalcGradientMap(residuals, PSFCorr, new Rectangle(0, 0, psf.GetLength(0), psf.GetLength(1))); var gCorrection = new float[residuals.GetLength(0), residuals.GetLength(1)]; var psf2 = PSF.CalcPSFSquared(psf); if (coldStart) { var rec = new Rectangle(0, 0, xImage.GetLength(0), xImage.GetLength(1)); var fastCD = new FastSerialCD(rec, rec, psf, psf2); fastCD.Deconvolve(xExplore, gExplore, lambda, alpha, xImage.GetLength(0)); } yBlockSize = blockSize; xBlockSize = blockSize; degreeOfSeperability = CountNonZero(psf); tau = threadCount; //number of processors var maxLipschitz = (float)PSF.CalcMaxLipschitz(psf); var activeSet = GetActiveSet(xExplore, gExplore, lambda, alpha, maxLipschitz); var theta = DeconvolveAccelerated(xExplore, xCorrection, gExplore, gCorrection, psf2, ref activeSet, maxLipschitz, lambda, alpha, random, maxIteration, epsilon); var theta0 = tau / (float)activeSet.Count; var tmpTheta = theta < 1.0f ? ((theta * theta) / (1.0f - theta)) : theta0; for (int i = 0; i < xImage.GetLength(0); i++) { for (int j = 0; j < xImage.GetLength(1); j++) { xCorrection[i, j] = tmpTheta * xCorrection[i, j] + xExplore[i, j]; } } var objectives = CalcObjectives(xImage, residuals, psf, xExplore, xCorrection, lambda, alpha); //decide whether we take the correction or explore version if (objectives.Item2 < objectives.Item1) { //correction has the lower objective than explore for (int i = 0; i < xImage.GetLength(0); i++) { for (int j = 0; j < xImage.GetLength(1); j++) { xImage[i, j] = xCorrection[i, j]; } } } else { for (int i = 0; i < xImage.GetLength(0); i++) { for (int j = 0; j < xImage.GetLength(1); j++) { xImage[i, j] = xExplore[i, j]; } } } return(objectives.Item2 < objectives.Item1); }
public static void GeneratePSFs(string simulatedLocation, string outputFolder) { var data = MeasurementData.LoadSimulatedPoints(simulatedLocation); var c = MeasurementData.CreateSimulatedStandardParams(data.VisibilitiesCount); var metadata = Partitioner.CreatePartition(c, data.UVW, data.Frequencies); var psfGrid = IDG.GridPSF(c, metadata, data.UVW, data.Flags, data.Frequencies); var psf = FFT.BackwardFloat(psfGrid, c.VisibilitiesCount); FFT.Shift(psf); Directory.CreateDirectory(outputFolder); var maskedPsf = Copy(psf); Tools.Mask(maskedPsf, 2); var reverseMasked = Copy(psf); Tools.ReverseMask(reverseMasked, 2); var psf2 = PSF.CalcPSFSquared(psf); var psf2Cut = PSF.CalcPSFSquared(maskedPsf); Tools.WriteToMeltCSV(psf, Path.Combine(outputFolder, "psf.csv")); Tools.WriteToMeltCSV(maskedPsf, Path.Combine(outputFolder, "psfCut.csv")); Tools.WriteToMeltCSV(reverseMasked, Path.Combine(outputFolder, "psfReverseCut.csv")); Tools.WriteToMeltCSV(psf2, Path.Combine(outputFolder, "psfSquared.csv")); Tools.WriteToMeltCSV(psf2Cut, Path.Combine(outputFolder, "psfSquaredCut.csv")); var x = new float[c.GridSize, c.GridSize]; x[10, 10] = 1.0f; var convKernel = PSF.CalcPaddedFourierConvolution(psf, new Rectangle(0, 0, c.GridSize, c.GridSize)); var corrKernel = PSF.CalcPaddedFourierCorrelation(psf, new Rectangle(0, 0, c.GridSize, c.GridSize)); using (var convolver = new PaddedConvolver(convKernel, new Rectangle(0, 0, c.GridSize, c.GridSize))) using (var correlator = new PaddedConvolver(corrKernel, new Rectangle(0, 0, c.GridSize, c.GridSize))) { var zeroPadded = convolver.Convolve(x); var psf2Edge = correlator.Convolve(zeroPadded); Tools.WriteToMeltCSV(zeroPadded, Path.Combine(outputFolder, "psfZeroPadding.csv")); Tools.WriteToMeltCSV(psf2Edge, Path.Combine(outputFolder, "psfSquaredEdge.csv")); } convKernel = PSF.CalcPaddedFourierConvolution(psf, new Rectangle(0, 0, 0, 0)); using (var convolver = new PaddedConvolver(convKernel, new Rectangle(0, 0, 0, 0))) Tools.WriteToMeltCSV(convolver.Convolve(x), Path.Combine(outputFolder, "psfCircular.csv")); //================================================= Reconstruct ============================================================= var totalSize = new Rectangle(0, 0, c.GridSize, c.GridSize); var reconstruction = new float[c.GridSize, c.GridSize]; var fastCD = new FastSerialCD(totalSize, psf); var lambda = 0.50f * fastCD.MaxLipschitz; var alpha = 0.2f; var residualVis = data.Visibilities; for (int cycle = 0; cycle < 5; cycle++) { Console.WriteLine("in cycle " + cycle); var dirtyGrid = IDG.Grid(c, metadata, residualVis, data.UVW, data.Frequencies); var dirtyImage = FFT.BackwardFloat(dirtyGrid, c.VisibilitiesCount); FFT.Shift(dirtyImage); var gradients = Residuals.CalcGradientMap(dirtyImage, corrKernel, totalSize); if (cycle == 0) { Tools.WriteToMeltCSV(dirtyImage, Path.Combine(outputFolder, "dirty.csv")); Tools.WriteToMeltCSV(gradients, Path.Combine(outputFolder, "gradients.csv")); } fastCD.Deconvolve(reconstruction, gradients, lambda, alpha, 10000, 1e-5f); FFT.Shift(reconstruction); var xGrid = FFT.Forward(reconstruction); FFT.Shift(reconstruction); var modelVis = IDG.DeGrid(c, metadata, xGrid, data.UVW, data.Frequencies); residualVis = Visibilities.Substract(data.Visibilities, modelVis, data.Flags); } //FitsIO.Write(reconstruction, Path.Combine(outputFolder,"xImage.fits")); Tools.WriteToMeltCSV(reconstruction, Path.Combine(outputFolder, "elasticNet.csv")); }
public bool DeconvolveGreedy(float[,] xImage, float[,] residuals, float[,] psf, float lambda, float alpha, Random random, int blockSize, int threadCount, int maxIteration = 100, float epsilon = 1e-4f) { var xExplore = Copy(xImage); var xCorrection = new float[xImage.GetLength(0), xImage.GetLength(1)]; var PSFCorr = PSF.CalcPaddedFourierCorrelation(psf, new Rectangle(0, 0, residuals.GetLength(0), residuals.GetLength(1))); //calculate gradients for each pixel var gExplore = Residuals.CalcGradientMap(residuals, PSFCorr, new Rectangle(0, 0, psf.GetLength(0), psf.GetLength(1))); var gCorrection = new float[residuals.GetLength(0), residuals.GetLength(1)]; var psf2 = PSF.CalcPSFSquared(psf); FitsIO.Write(gExplore, "gExplore.fits"); yBlockSize = blockSize; xBlockSize = blockSize; degreeOfSeperability = CountNonZero(psf); tau = threadCount; //number of processors var maxLipschitz = (float)PSF.CalcMaxLipschitz(psf); var theta = Greedy(xExplore, xCorrection, gExplore, gCorrection, psf2, maxLipschitz, lambda, alpha, random, maxIteration, epsilon); //decide which version should be taken# var CONVKernel = PSF.CalcPaddedFourierConvolution(psf, new Rectangle(0, 0, residuals.GetLength(0), residuals.GetLength(1))); var residualsCalculator = new PaddedConvolver(CONVKernel, new Rectangle(0, 0, psf.GetLength(0), psf.GetLength(1))); var theta0 = tau / (float)(xExplore.Length / (yBlockSize * xBlockSize)); var tmpTheta = theta < 1.0f ? ((theta * theta) / (1.0f - theta)) : theta0; //calculate residuals var residualsExplore = Copy(xExplore); var residualsAccelerated = Copy(xExplore); for (int i = 0; i < xImage.GetLength(0); i++) { for (int j = 0; j < xImage.GetLength(1); j++) { residualsExplore[i, j] -= xImage[i, j]; residualsAccelerated[i, j] += tmpTheta * xCorrection[i, j] - xImage[i, j]; xCorrection[i, j] = tmpTheta * xCorrection[i, j] + xExplore[i, j]; } } FitsIO.Write(xExplore, "xExplore.fits"); FitsIO.Write(xCorrection, "xAcc.fits"); residualsCalculator.ConvolveInPlace(residualsExplore); residualsCalculator.ConvolveInPlace(residualsAccelerated); for (int i = 0; i < xImage.GetLength(0); i++) { for (int j = 0; j < xImage.GetLength(1); j++) { residualsExplore[i, j] -= residuals[i, j]; residualsAccelerated[i, j] -= residuals[i, j]; } } var objectiveExplore = Residuals.CalcPenalty(residualsExplore) + ElasticNet.CalcPenalty(xExplore, lambda, alpha); var objectiveAcc = Residuals.CalcPenalty(residualsAccelerated) + ElasticNet.CalcPenalty(xCorrection, lambda, alpha); if (objectiveAcc < objectiveExplore) { for (int i = 0; i < xImage.GetLength(0); i++) { for (int j = 0; j < xImage.GetLength(1); j++) { xImage[i, j] = xCorrection[i, j]; } } } else { for (int i = 0; i < xImage.GetLength(0); i++) { for (int j = 0; j < xImage.GetLength(1); j++) { xImage[i, j] = xExplore[i, j]; } } } return(objectiveAcc < objectiveExplore); }
public FastSerialCD(Rectangle totalSize, float[,] psf, int processorLimit = -1) : this(totalSize, totalSize, psf, PSF.CalcPSFSquared(psf), processorLimit) { }
public GPUSerialCD(Rectangle totalSize, float[,] psf, int nrBatchIterations) : this(totalSize, psf, PSF.CalcPSFSquared(psf), nrBatchIterations) { }
private static ReconstructionInfo Reconstruct(Data input, float fullLipschitz, float[,] maskedPsf, string folder, float maskFactor, int maxMajor, string dirtyPrefix, string xImagePrefix, StreamWriter writer, double objectiveCutoff, float epsilon, bool maskPsf2) { var info = new ReconstructionInfo(); var totalSize = new Rectangle(0, 0, input.c.GridSize, input.c.GridSize); var bMapCalculator = new PaddedConvolver(PSF.CalcPaddedFourierCorrelation(maskedPsf, totalSize), new Rectangle(0, 0, maskedPsf.GetLength(0), maskedPsf.GetLength(1))); var maskedPsf2 = PSF.CalcPSFSquared(maskedPsf); if (maskPsf2) { Mask(maskedPsf2, 1e-5f); } writer.WriteLine((CountNonZero(maskedPsf2) - maskedPsf2.Length) / (double)maskedPsf2.Length); var fastCD = new FastSerialCD(totalSize, totalSize, maskedPsf, maskedPsf2); FitsIO.Write(maskedPsf, folder + maskFactor + "psf.fits"); var lambda = 0.4f * fastCD.MaxLipschitz; var lambdaTrue = 0.4f * fullLipschitz; var alpha = 0.1f; var xImage = new float[input.c.GridSize, input.c.GridSize]; var residualVis = input.visibilities; DeconvolutionResult lastResult = null; for (int cycle = 0; cycle < maxMajor; cycle++) { Console.WriteLine("cycle " + cycle); var dirtyGrid = IDG.GridW(input.c, input.metadata, residualVis, input.uvw, input.frequencies); var dirtyImage = FFT.WStackIFFTFloat(dirtyGrid, input.c.VisibilitiesCount); FFT.Shift(dirtyImage); FitsIO.Write(dirtyImage, folder + dirtyPrefix + cycle + ".fits"); //calc data and reg penalty var dataPenalty = Residuals.CalcPenalty(dirtyImage); var regPenalty = ElasticNet.CalcPenalty(xImage, lambdaTrue, alpha); var regPenaltyCurrent = ElasticNet.CalcPenalty(xImage, lambda, alpha); info.lastDataPenalty = dataPenalty; info.lastRegPenalty = regPenalty; bMapCalculator.ConvolveInPlace(dirtyImage); //FitsIO.Write(dirtyImage, folder + dirtyPrefix + "bmap_" + cycle + ".fits"); var currentLambda = lambda; writer.Write(cycle + ";" + currentLambda + ";" + Residuals.GetMax(dirtyImage) + ";" + dataPenalty + ";" + regPenalty + ";" + regPenaltyCurrent + ";"); writer.Flush(); //check wether we can minimize the objective further with the current psf var objectiveReached = (dataPenalty + regPenalty) < objectiveCutoff; var minimumReached = (lastResult != null && lastResult.IterationCount < 100 && lastResult.Converged); if (!objectiveReached & !minimumReached) { info.totalDeconv.Start(); lastResult = fastCD.Deconvolve(xImage, dirtyImage, currentLambda, alpha, 50000, epsilon); info.totalDeconv.Stop(); FitsIO.Write(xImage, folder + xImagePrefix + cycle + ".fits"); writer.Write(lastResult.Converged + ";" + lastResult.IterationCount + ";" + lastResult.ElapsedTime.TotalSeconds + "\n"); writer.Flush(); FFT.Shift(xImage); var xGrid = FFT.Forward(xImage); FFT.Shift(xImage); var modelVis = IDG.DeGridW(input.c, input.metadata, xGrid, input.uvw, input.frequencies); residualVis = Visibilities.Substract(input.visibilities, modelVis, input.flags); } else { writer.Write(false + ";0;0"); writer.Flush(); break; } } return(info); }